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A good game, nice presentation, it just feels like it doesn't quite fit the theme. I never felt like I ran out of control, aside from Unity only being able to detect 5 or so button presses at once.

(+1)

Yes, its not quite as "out of control" - I had programmed bombs that would blow up if you sucked them, but unfortunately didn't go into the game jam entry :P Didn't realize unity had a cap on button presses though!