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A jam submission

Between a Clock and a Hard PlaceView game page

Physics based action/puzzle platformer. A young hero must retrieve a stolen magic clock from a mysterious entity.
Submitted by Kira — 14 minutes, 47 seconds before the deadline
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Between a Clock and a Hard Place's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Overall#314.2544.254
Presentation#614.4234.423
Fun#974.0154.015
Originality#1054.2154.215

Ranked from 130 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
(***CHECK THE README FILE THAT COMES WITH THE GAME FOR "DEBUG" OPTIONS. You can use O and P to skip levels, among other things. I left them in so Jam players can quickly see the whole game.***) We interpreted this meaning "out of the player's control" rather than "chaotic". There is an ancient spirit messing with you and testing you. The movement of the room cannot be controlled by the player. It can get out of hand if you do not take time to plan. However, you can interact with objects to influence your own movement and get to the exit, solve the ancient spirit's puzzles, and escape.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 52 to 33 of 92 · Next page · Previous page · First page · Last page
Submitted(+2)

Really cool game, well exceuted with a lot of cool mechanics. It clearly has the potential to be extended to a full game. Awesome job!

Submitted(+2)

Very interesting concept! The gameplay is amazing. Great job!

Developer(+1)

Thanks for playing!

Submitted(+1)

Fun game! Felt a bit floaty making precision platforming difficult though.

Submitted

I couldn't get this to run on my machine. Such a shame as I was really looking forward to it. I love games with puns as their titles. I tried both versions but both give the same error:

---------------------------
TestPlatformer
---------------------------
Error creating process <C:\Users\MyUser\AppData\Local\Temp\IXP000.TMP\GMTK2020_v05.exe>. Reason: 
---------------------------
OK   
---------------------------

Submitted(+1)

Great idea and well executed 5/5. I managed to beat all of the levels, but in some levels it would be nice to have the ability to speed up the timer.

(+2)

they don't teach patience in hero school

Submitted

Wtf?

(+1)

haha it was a joke, if you read the dialogue in the game you would have got it :D

Submitted(+1)

The concept is original, the setting is fun, the execution is nice!

Well done!

I did got stuck on a level with a tricky jump though. I'll  come back to finish the game =)

(+1)

if you have trouble with some levels and you want to see the whole game with no challenge just press o to go back and p to skip the level! do not recommend it tho :/

Submitted

Nah, I want to finish it the legit way ^^ it's just that there is so much game to test... I've saved yours for later =D

Submitted(+2)

Very nice and polished game. Great attention to detail from the particles falling from the ceiling to using 120 bpm for the music to make it in sync with the timer. AWESOME soundtrack and nice aesthetics. The idea is great and very well executed, i just found the air control disorienting, sometimes i could change direction mid-air and sometimes it didin't work but i am just nitpicking at this point.

My favorite entry so far, you guys are the reason i mainly give 4 star to a lot of good games in order to keep some margin  for this kind of gem.

Kudos to your team !

Submitted(+1)

Fantastic concept, well execution. Really solid game!

Developer

Thanks!

Submitted(+2)

Love the audio and level design, so juicy and fun. Well played! So impressed by the music / audio design in the time

Developer

Thanks! Victoradba, Rustocrat, and AJ Booker did the music. The programming and level design is mine.

Submitted(+1)

Very good level design, amazing concept and great execution!

Developer

Thanks!

Submitted(+1)

This is great. I really like your idea.Super cool narrative concept and solid level design.

Developer

Thanks! The writing and level design is by me.

Submitted(+1)

Great job. I like the intro by the way. Overall it feels like a finished game

Developer

Thanks!

Submitted

Great job. I like the intro by the way. Overall it feels like a finished game

Submitted(+1)

Such a lovely game! Enjoyed playing it a lot, and loved the graphics! Best of lucks

Developer

Thanks!

Submitted(+2)

I think it was really cool to make a physics based game in 48 hours, and it was super intuitive right off the bat! The art and music were all very cohesive and well done. One thing that would have been nice is if there was a way to force the time change once you're set up, I think that would help with replayability for sure (although being able to skip levels does address this too)! Great job!

Submitted(+1)

This is pretty great! Definitely one of the more polished entries. I was a bit thrown off by how much air control you get, so I kept overshooting. But overall, it's a great game for a jam.

Submitted(+2)

I love this game's aesthetic. I'm a sucker for the look/sound of clocks and gears, they're just neat! And I liked the story that's going on throughout everything as well, it helps to sell the game's atmosphere. That said, so does the music, for sure! That music was great. Platforming had a good difficulty curve and maintained a nice level of challenge (with a few  appreciated breathers). Nice work! :D

Also, here's the bad fan art:


Submitted(+1)

very cool game and I love it.  I have 2 complaints that keep me from giving this the highest rating of games I've played so far.  First my computer crashed when I beat the game XD Second the mid air movement setup got me killed to spikes way too much.  I got really confused because you can change direction mid jump unless you hit a wall or max your speed and it locks.  I noticed in the comments that you plan on tweaking the movement you always have control which is great!  Though I think if you just make it consistent and make spikes lenient the other way would be great too.
Thank you for the chance to play your awesome game

Submitted(+1)

This is great! My only real criticism is the character controller. Maybe the way jumping worked was intentional,  but I feel as though a predefined jump arc only works in very, very specific games. And in this one, which at moments requires precision platforming, it just isn't too great of a fit, and definitely caused moments of frustration with the game.

The pacing and level design was spot on, and the presentation was great too. Polish up the movement, consider some more ways to expand upon the core idea and you could have a really great game to sell in the future :).

Submitted(+1)

Very cool game! The concept is very clever. Well done.

Developer(+1)

Thanks!

Viewing comments 52 to 33 of 92 · Next page · Previous page · First page · Last page