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Tomynok

14
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1
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A member registered Jul 24, 2017 · View creator page →

Creator of

Recent community posts

Thanks for playing! Have you tried shooting at it? :)

I dig the aesthetic and the way you approached the theme. It's playful and engaging, good job!

Really cool game, well exceuted with a lot of cool mechanics. It clearly has the potential to be extended to a full game. Awesome job!

Good job! Some parts are a bit confusing, like the ''press X to use", but congrats for your first game :) 

Cool concept. My only complain is the camera, I think the game would have benefited from a camera that does not follow your character on the Y axis to let you see more easily where you will land. Good job!

For a game made in 48 hours, it is very polished. I love the camera work, and the fact that you actually added narrative into a game made so quickly is pretty impressive. Great job!

It is one of the best game I played for this jam. The concept is really solid, the visual identity is splendid and it is very polished. Awesome job!

It's a fun concept, playing with the idea of cellular automata is very appropriate for this theme. Maybe a button allowing to fast track time would be helpful.

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Yep, the "out of control" part checks out. Good job!

Ahah it's good from (very) close! Thanks for playing.

Thank you for the kind word, and thanks for playing!

I love the execution of the theme. It  lacks visual feedback, but the the aesthetic is pleasant and the concept really original.

It's a clever concept, the idea of disassembling and reassembling to access specific places was well executed.

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Ahah yes there apparently was a running gag about "shooting makes you move".  Thank you for the feedback, I really appreciate it!