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Quantum Entanglement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #134 | 4.205 | 4.205 |
Adherence to the Theme | #174 | 4.455 | 4.455 |
Design | #215 | 4.000 | 4.000 |
Originality | #277 | 4.159 | 4.159 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool mechanic but a few levels get a bit too long
The game is great really ! I played mostly alone (because my sister is terrible) and it would be perfect if the controls weren't so sliding! I slide on my future me, on the ground the wall so it's impossible to contol it perfectly! I stopped at the "two walls" room.
The game is great really ! I played mostly alone (because my sister is terrible) and it would be perfect if the controls weren't so sliding! I slide on my future me, on the ground the wall so it's impossible to contol it perfectly! I stopped at the "two walls" room.
Enjoyable game! An original take on the theme. Also like it that it fits both co-op and single player.
Very good take on the subject, very well done !
Very unique mechanic that poses quite some challenges while leaving room for players to experiment and get creative. Sadly the controls are very floaty and the characters will slide into their sure end just by accident more than once. That's also an issue when playing it solo, as it's really easy to mix up which keys control which character and hitting the wrong button will often result in a restart. However, I like the cooperative approach a lot more anyway. :D Really great game, be proud of yourselves!
My puzzle game: https://njamster.itch.io/wonkey (playable in browser, not mobile friendly)
Wow! This is an amazing game! The effects and graphics and audio are all top-notch, great work! The story is also incredible, especially for a 48-hour jam game! I did however have a lot of difficulty controlling the player(s) as they were very slippery and I couldn't get them to stand still. Also the jump was extremely floaty and I ended up missing the platform by a lot. :| But otherwise this is an incredible game, well done! :)
I would also really appreciate it if you would check out my jam entry, Sheepherd Dog. Thanks in advance! :)
The idea is awesome, I love it. The puzzles were also great. There are a few problem in the game such as falling through the ground in one of the levels and slippery motion when the player stands still. But overall, it is great and I totally enjoyed it.
This game was really awesome and somehow managed to find a brand new puzzle platformer concept that could have a LOT of depth to it! In later levels you could even have other objects that also freeze in time alongside the other players (like boxes from the past). The one thing I'd say to improve is the physics - I felt like once I was in mid-air, it was difficult to control where I would land. I'd love to see more levels from this game!
Hey, this was pretty fun and had some really smart puzzles! Great job! It sorta reminded me of A Way Out, but with pixel art and quantum physics - which just makes it all a little better ;)
Really like the concept of this game! I hope the story gets a conclusion
My favorite game in this jam so far, all 5 stars.
Pls polish it up and release it somewhere. I'd recommend making the motion less slippery, fixing the buttons (turn off when someone steps off of it even if the other guy is on the other button), and removing that skedaddle the guy has when your not pressing anything.
Thank you so much for your kind words and feedback! <3. We are all really thrilled with how the game came out, and a later finished version could certainly be a possibility!
Hey, this was cool! Really neat puzzles, but frustrating platforming issues made them a little tougher than they should've been. Great work anyway! Would love to see more + refined platforming. :)
Hey Guys, I'm one of the Developers of this game!
I just want to give a sincere apology for the slippery platforming, as I was the one who wrote the movement script. I also had to double as the level designer, and I really wish that I spent more time tuning the movement.
That said, I'm glad you guys liked our game! If you can think of anyone else that would enjoy it, send 'em a link!
The most original idea I have seen, and a quite deep mechanic for such a small game! The level design is very clever and the use of the freezing when you switch between characters is genius! Truly a great work, congrats! Too bad the control are slippery and you often slip into a pit without wanting it...
Very good game ! Well designed ,It is a very clever use of the theme ,but the controls are a little hard (It is mainly due to the low friction) :D
Very well use of the theme. The whole single-coop-platformer-puzzle mix works very well! It seems that you used the low friction to make the game more challenging but I think it's unnecessary, it's just makes some moments in the game frustrating. But nevertheless great entry!
The controls were a bit slippery, which gave me some issues when trying to land on a platform, or bumping against the other character, but aside from that, absolutely excellent! Any plans on building on this concept or refining it?
This might be the best adherence to the Jam theme. I love couch coop and would play this on a console with anyone willing to try it.