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Cactus

418
Posts
26
Topics
24
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A member registered Oct 21, 2018 · View creator page →

Creator of

Recent community posts

Nice concept, I appreciate that a whole story was written to explain the gameplay, it's a nice touch especially for a jam game. As other people have said it's a bit hard to tell what is foreground and interactable versus what is in the background. The characters also felt slow to control and I think slowing down the player by that much when pushing boxes was unnecessary. The collider for the player also felt a bit too large, so when it looks like you should be able to fall through a gap you actually just walk over. These are all pretty minor things, overall well done!

Thanks jordan :hype:

Thank you so much Dan! :D

Thanks!

Thank you! :D

Thanks Dutchy :D

Thanks Albarnie :D

Thank you!

Thanks Ibrahim!

Thanks!

Thank you Adi :D

Thanks fm! :)

:D thanks!

(noted)

Thank you so much :o

Thanks Dutchy! :D

Thanks for playing!

Thanks man :D

my pleasure :D

perhaps some relaxing, flute or piano? something instrumental, maybe even guitar? you get my point :P

cute game :) would be nice with music!

Hi! My game is called Shapeshift (https://sphaericactus.itch.io/shapeshift), its a hyper-casual game where you try and match the shape coming towards you. With a minimalist design and fast gameplay, it's perfect to kill some time!

I'm working on and Android version of it currently, but there is a work-in-progress Android app available for free download on the itch page, so please check it out and leave some feedback!

Thank you so much for checking this out!

You're very welcome! I can't wait to play it :D

Hey! I just uploaded an Android on this page, feel free to check it out and leave feedback! I would really appreciate it, thanks :)

Amazing! I love the idea and the puzzles are great, they didn't seem to hard for me :P It lagged a bit though so maybe adding an option for lower quality graphics could help. Music is very fitting, but the sound effects of putting all the pillars in place and the new level loading didn't quite work for me they were kind of out of place and a little loud. Otherwise I really enjoyed it! I love how you can change the entire level by manipulating the weather or tide, it is so well thought out and made! I really loved it :D I want more levels! :P It as really fun :)

Ah, I see. Keep at it! :) It has a lot of potential

That's a good idea :)

You're welcome! Haha :P

Ok, cool. Keep working on it, you got this!

Thanks! :D Yup, I agree, they will be in the mobile version!

Controls are really confusing and I have no idea what to press. When I press what it says in the "instructions" it literally does nothing and the camera wobbles and glitches. Ended up upside down in the middle of nowhere with no thrusters working. Really needs some more work on the controls, I feel that you may have over complicated them. I'm sure there are tons of great resources and tutorials on how to make a spaceship controller, look into those and this can be really cool! It has a lot of potential!

Really cool game! I love the sci-fi aesthetic, but the motion blur was too much for me (or maybe my laptop was just lagging) so it jerked the graphics around a lot and made me dizzy. Otherwise I love the art and the shapeshifting animation is awesome! Music is cool too :) Found it a little hard to control as well, but maybe that would be fixed if it wasn't as jerky.

Well done! :D I would also really appreciate it if you would check out my game as well, thanks :)

Thank you so much! :D Yup, it was partially inspired by it :P I'm glad you had fun!

You're welcome! I'm glad the feedback helped :)

Ok, thanks!

Really cool! This is extremely impressive for one week, and I love the idea and graphics. One thing though was that it was really hard to aim with the demon sword, it should be controlled with the mouse rather than the direction you are facing, just like the angel guns. Also it doesn't really make sense that you can't hurt them if you are a different form but they can hurt you, I think you should make it so that you are safe from them if they are a different form, to make more sense. Also I ended up missing the instruction pop-ups, so maybe a menu where you can revisit them would be good.

Anyways well done!! This is really impressive and a very fun game. Bravo!

Also I would really appreciate it if you would check out my game too, thanks :)

Interesting, although I couldn't see why you had to change shape, maybe I just didn't get far enough.. :| With some better graphics and sounds it could be really cool :) Well done for one week though!

Really cool! With some more puzzles this could be great! Please keep working on this, it has so much potential with the different animals! Well done, I really liked it :)

Really cool! I love the idea and the enemies are really cool. Unfortunately the weapon changing didn't work at all for me and I couldn't close the UI so I died pretty quickly :( Also the sword rotation is really strange because it doesn't point towards your mouse so it is extremely hard to control and I died many times. If you can fix those 2 things this will be really cool! Great job for one week though, please keep working on this! It has so much potential :)

The motion blur was completely unnecessary, it made the game absolutely unplayable. Please fix this, because I can't play the game and give you a good rating like this.

Haha, this game is great! The audio is... awesome! That's a really creative way of making car sounds, well done :P Could use some more work on the art and score system, but well done :) Would love to see you keep working on this! I think it has a lot of potential to be kind of like Mario Cart, or some other fun party race game. Well done!

Really cool idea! I think the menu needs some more work on the UI, but well done, I love the mechanic!

Cool game, would love to see that same cel-shading aesthetic of the coins across the whole game, I think that would make it look much better, and also somehow integrating the background with the game because it is somewhat arbitrary right now. Needs some more work, but well done for 1 week :)