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A jam submission

Idle FarmView game page

Grow your world, one villager at a time.
Submitted by Michée Kosga (@micheekosga) — 5 days, 47 minutes before the deadline
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Idle Farm's itch.io page

Results

CriteriaRankScore*Raw Score
Music#703.7563.756
Sound#783.6223.622
Overall#1093.7563.756
Fun#1123.6223.622
Aesthetics#1163.9783.978
Mechanics#1593.3783.378
Theme#2893.3333.333
Story#3172.3332.333

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
01

Did you use any existing assets? If so, list them below.
Yes. Sunnyside World https://danieldiggle.itch.io/sunnyside, SFX https://filmcow.itch.io/filmcow-sfx, Music https://zakiro101.itch.io/

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Comments

Viewing comments 20 to 1 of 37 · Previous page · First page
Submitted

Cute little idle game. I think the hood should be more centered on the map to reduce walk routes

Developer

Thank you for your feedback

Submitted

This was a really fun idle game. The working is so much faster than transporting, it felt a bit unbalanced but maybe this is intended, it feel less "idle" that way (We need to change our workers back to gatherers, and then back to workers)

Developer

Thank you for your feedback. I’ll work on that

Submitted

My stream of playing your game amongst others.

Developer(+1)

Thank you

Developer(+1)

I think I really need to add a tutorial

Developer(+1)

I’ve learned a lot by watching you play

Submitted

wow , its very interesting and fun to play.

Developer

Thank you.

Submitted

Its a really polished game! I like the art style and the relaxing environment! I played for a long time and noticed an issue with the quests. They don't get completed for 100 items for some reason. Apart from that, it's a brilliant game which you should definitely expand upon!

Developer

Thank you for your feedback. I’m glad you liked it.
For the quest, I changed it to 1000, but unfortunately I didn’t update the text.

Developer

I plan on expanding the game.
Do you have suggestions?

Submitted(+1)

You can expand the game in quite a few ways. For example, you could add a few enemies such as boars or wolves that would attack the villagers, so a new working class of guards would make sense that would patrol the map and hunt those enemies!
Another addition could be adding bridges to connect isolated parts of the map.

Developer

Thank you for your suggestions

Developer

I’ve uploaded a fix. Can you please check to make sure it’s fixed

Submitted

The management system is intuitive, and the art style is charming. I did notice a minor issue where characters occasionally get stuck, but overall, it's a polished and enjoyable experience. Looking forward to seeing how you expand on this!

Developer(+1)

Thank you for your feedback. I have plans for expanding it, do you have some suggestions?

Submitted

Wow this is such a gem! I loved the management system allocating workers for different tasks, it reminds me of Oxygen Not Included. 

Good job

Developer

Thank you for your feedback. I’ve not heard of Oxygen Not Included, I’ll check that

Submitted

I really like the art you got there! and its very polished for a jam game!

Developer

Thank you.

Submitted (2 edits)

Very fun and cozy idle game! It would be nice if the player could add another depot. Also, I noticed that sometimes the characters get stuck in place.

Developer

Thank you for your feedback.
Yeah adding more warehouse is possible.
I’ve not yet found a great fix to the bug concerning villagers getting stuck.
Right now a workaround would be to remove all the workers performing that task and then add them again

Submitted

Makes sense, I'll try that!

Submitted

This was great!! I played this one more than any so far! i love tycoon games and this was so well done for a gamejam project! Really nice! I would want to see it more expanded! 

Developer

Thank you for your feedback. I’m glad you enjoyed it. I actually plan to expand it more. Do you have some suggestions?

Submitted(+1)

Currently the best game I have played during this game jam. I will be telling my grandchildren about how my units got wood and berries. Great job! The game is graphically consistent, has good animations, and offers a lot of content. The only negative I noticed was after collecting 100 wood / berries, and I did not complete the quest. Also, one worker was enough for 10 collectors (lacks better balance).

Submitted(+2)

That's what I said, too! haha

Developer(+1)

Thank you for your feedback. I’ll work on that

Submitted

Wow, this was great and looked fantastic.. well done!

Developer

Thank you for your feedback. I’m glad you liked it

Submitted

Well polished and solid game to pass the time.

Developer

Thank you

Submitted

The game is super cool, I spent several minutes playing and didn't even notice :D, great job!

Developer(+1)

I’m glad you liked it. Thanks

Submitted

Nice idle game, feels good overall! Would be nice if quest had some rewards

Developer(+1)

Thank you for your feedback. I’m glad you liked it

Submitted

Great graphics, music. Looks really good. I'm in the same boat as some people with the WASD keys but I just tend to always want to use the keyboard for games. Solid entry, well done.

Developer

Thank you for your feedback.

Submitted

Very good game, I spent some time to play, very addictive!

I also like the graphics and music.

I noticed one bug in the quest system - for some reason the quests to collect 100 items don't check after completion.

Otherwise great job!

Developer

I’ll check that. Thank you for your feedback

Submitted

WASD or arrow keyboard controls for the mouse would have saved me so much suffering :P

Was a bit unsure how to get more people to help, until I found the upgrade button in the corner. 

The quests look like they need to be clicked on, and a reward received. That's the kind of mechanic I'm more used to with that sort of system. A few resources prise for completing a quest. 

Nice game though, well done for making this in the jam time.

Developer(+1)

Thank you for your feedback. I’ll work on it

Submitted

so the mouse moving the camera was a bit too much. at times when i went to touch the 

interface to do things the camera would move on its own. i would put camera movement 

on wasd, or arrow keys, so that the mouse is free to do the clicking.

Developer

Thank you for your feedback.
I think I will add an option to choose wether move the camera with the mouse or keyboard

Submitted

Yay, found my group here!!! Nice graphic btw and keep it up!!!

Developer

Thank you for your feedback

Viewing comments 20 to 1 of 37 · Previous page · First page