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A jam submission

Mini Golf CarnageView game page

Maximum carnage!
Submitted by TimPickup — 2 days, 22 hours before the deadline
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Mini Golf Carnage's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#84.2564.256
Overall#174.1744.174
Sound#183.9593.959
Music#313.9323.932
Theme#344.3614.361
Mechanics#353.8083.808
Story#613.5533.553
Aesthetics#644.1234.123

Ranked from 219 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
No existing assets. Just sourced open source models and sounds, listed on my page.

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Comments

Viewing comments 160 to 141 of 200 · Next page · Previous page · First page · Last page
Submitted(+1)

Very addicting game! I loved the classic, comic book style art. The score multiplier mechanic was a good addition. It made me plan out my next shot to inflict maximum carnage :) 

Submitted

Nice! That was fun! I like the balance of hitting for score and hitting for the hole.

Submitted

Dam this was so funny and interesting i absolutely love it <3

Submitted

This is one of the best games of this jam, 5 stars all the way!

Submitted

Took me a second to figure out the golf controls, but this was fun and clever! And are the scoreboards static, or are they our actual scores online? Because that would be very impressive to me personally. Haven't learned how to do that quite yet.

Submitted(+1)

Wow, very fun and refreshing game! Extremely addicting. Nice job!

Submitted(+1)

Nice game! Fun concept and it's easy to pick up. The behavior of the tiny people and cars were a nice touch, it made the world feel more alive. Really good entry!

Submitted

Oh my goodness, the violence! Mini Golf Carnage or Grand Theft Balls? I thought the first level was well balanced with targets to hit, terrain to navigate and getting familiar with the controls. Steep learning curve on the second level! xD
One thing I noticed in particular was the panning on the sfx when the toons got tossed up in the air. The first time it made me smile, the following times I kept wondering what it would be like if it was slightly reduced.
I'm impressed, this was very fun :)

Developer

Thanks for the kind feedback. I definitely would have added a volume selector if I had time, and also much more levels between lvl 1 and 2. 

I am working to release a full version in the near future and I have had very useful feedback which has been very much appreciated.

Submitted

Fun game, I keep falling into the river near the bridge XD but it's very fun to keep trying. Addition of a score leaderboard also makes you want to try to get a higher score. Well done!

Developer(+1)

thanks for the feedback. The river is there for a challenge. Given more time though I would build difficulty up over many levels. You can use certain scenery to help stop you going in the river

Submitted (2 edits)

Hey, so I tried again and I realized I was falling into it because I didn't figure out that I could use right click and drag mouse to move only the camera (while not charging the ball). I kept dying because I was using left click & drag (for everything) instead of right click when I wanted to move only the camera, so it would sometimes shoot when I didn't want it to. 

It's an error on my part for not understanding the controls, after learning about right click it seems a lot easier! (my bad xD)

I would suggest adding the controls in-game somewhere. Either before starting level or on screen during level.

Submitted(+1)

Great game, being the bad guy is fun too.

Submitted(+1)

Loving this one! Brilliant use of the jam theme as well as the sounds of people screaming out in comedic pain. Very fun game with a great hook which skillfully employs the easy-to-pick-up, difficult-to-master line of thinking. I do think the ball could be a little heavier maybe, or maybe there could be different balls available which behave differently and employ different physics would be a cool idea. Great job, man!

Submitted(+1)

Maybe one of the most creative ideas in the Jam with a fun gameplay loop. I feel the number of shots is a bit limiting, maybe it could be worked around some way to keep on the aspect of less shots awarding more points, without having a hard limit. I also expected the buildings to be destructable, but enjoyed the more Carmageddon-esque idea of rolling over people lol

Submitted(+1)

Amazing game. Love the comic book visuals and carnage mechanics. Was actually a lot of fun! :)

Submitted(+1)

Great fun. Well presented with solid controls and a nice humourous tone. Top stuff. Well done.

Submitted

This was awesome, the whole comedic tone and presentation with the music, sound and graphics were spot on. Unfortunately I wasn't very good at the game, only just making it past level 1 and unable to finish level 2. I just wish I got to experience more of it! Congrats on the submission!

Developer

thanks. Level 2 was very hard - I would have liked to build up with more levels for sure

Submitted(+1)

Super fun to aim for a good score, getting to the goal as fast as possible, and/or absolute carnage! Some of the screams are actually scaring me, I hope you're doing alright :D

A very impressive entry!

Submitted(+1)

I passed a very fun time destroying the inhabitants of this game with a ball, I loved this game.

Submitted(+1)
Nice game! I love the concept, which at first feels like golf but is actually much more difficult. You need to deal as much damage as you can and also get into the tunnel within 10 shots. Keep up the good work!
Submitted(+1)

Very cool game! I find the actual hitting mechanic felt a little awkward at spots but it was a really well made game, especially given the time frame. The graphics were amazing and the art is too. Well done!

Submitted

Very cool concept! The 2nd level was a bit tricky but I was able to beat it after going full power. The game has a lot of replayability. I wish the houses could be destroyed and if we could turn the camera without accidentally launching the ball.

Developer

thanks for your feedback. I have had similar input too. I will address all of that in future versions. I do plan to develop the game further :)

Viewing comments 160 to 141 of 200 · Next page · Previous page · First page · Last page