I was too busy trying to hit the swarmies, I didn't even realize your game had a UI on top until I looked at your screenshot. Second time around felt better, even if it was just as hard. I really like the way upgrades were presented.
Nice one! :D
RedSquigglyGames
Recent community posts
Oh my goodness, the violence! Mini Golf Carnage or Grand Theft Balls? I thought the first level was well balanced with targets to hit, terrain to navigate and getting familiar with the controls. Steep learning curve on the second level! xD
One thing I noticed in particular was the panning on the sfx when the toons got tossed up in the air. The first time it made me smile, the following times I kept wondering what it would be like if it was slightly reduced.
I'm impressed, this was very fun :)
As I moved from one world to the next, I was curious to see if there was any progression. I managed to get myself into quite a few situations where "...if I only had a multishot". Fortunately, the penalty for bumping into the asteroids were not that severe :)
I enjoyed the game, the controllers were intuitive and the audio was a good match with the visuals. Well done!
Mining and a chipmunk. How can this not be a game about hoarding? xD
The names of the coins put a smile on my face, and I particularly enjoyed the chill music while hanging out on the circuit board. The explanation made more sense once I played the game a few times, maybe visual feedback on the board would have made it easier to pick up what it was about. Or maybe it's me not used to playing games. Either way, impressive!