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veylsan

54
Posts
A member registered May 22, 2024 · View creator page →

Creator of

Recent community posts

Nice job! The grow/shrink mechanic was cool, but I felt like it wasn't fully utilized. It was only needed to reach some high up items. Perhaps changing size could affect things like speed or jump height. The movement speed was pretty slow.

This was fantastic! ... and then I got to level 7 ... I almost had all the black squares done and then 1 little tap sent the cube flying across blue squares. If the cube could move from pressed to unpressed squares smoothly it would be less of an issue.
Other than the difficulty moving the cube precisely, the puzzles were great. I love the look of the game, especially Pixel's floppy arms and the ink trails.

Good job! I struggled with the highly sensitive movement, but eventually figured out the puzzle and escaped. The 'chair has moved' text got stuck on the screen, making it hard to see what other pressure plates did. I liked the spiders. It really startled me the first time I got grabbed.

Nice! That was fun! I like the balance of hitting for score and hitting for the hole.

Great job! A lot more depth than I expected. I got slapped by a frog on level 2, but after reading some comments, I think I'll give it another go.

Nice job! The platformer + stealth combo was interesting. I had fun optimizing the route to avoid the models.

Thank you very much!

Thanks for playing! They do get a little faster as it goes, but perhaps not enough.

I like the idea and it's a nice touch to have higher speed on the roads, but the bugged controls for the missions ruined the fun.

Nice job! I also had trouble with the inverted camera at first.

Nice job! I only fell a couple times on the carrots. I thought I was going to fall on the rocks after the carrots, but stuck to the side. I actually forgot about running and did it all with normal jumps.

Top tier! The mechanics and story are great. The grapple was a lot of fun and easy to use. I thought the difficulty level was good. It was on the easier side, but I would gladly keep playing more levels that got more difficult.

A nice little game with good music. I found a rhythm to orbit infinitely.

Thank you!

Nice job! I built a tower of books almost to the top of the desk then jumped off onto the trampoline to get the extra height to reach it.

Nice concept. Sorry to see it didn't come together the way you wanted. 

Good job! That was a lot of fun!

A nice twist on a Rubiks cube, unfortunately I am terrible at them.

The car flying away presented an unexpected challenge, but with a bit of practice and luck I managed to get a sub-8s lap time.

Thanks for playing! I was going for a relaxed vibe.

I really like the mechanic of using the force of your shot to move

Nice! That was a good challenge. I managed a high score of 1300.

Tiny car, big fun. Jumping over is smooth, but it was also satisfying when you hit the obstacle just right and land a backflip.

The tiny knight bonks his head on the bottom of the rocks and falls. Surely, he did not get that close. Yet he persists. For what purpose? He does not know. The magical gold coin has transported him again. Did he shrink even smaller? He does not remember. Can he fly now? No. Did he have fun? Yes.

Thank you!

Nice! Simply mechanics but enough of a challenge once the difficulty starts ramping up with different enemies. The first couple levels felt too long though.

Eggcelent! Is that pun overused? Eggciting! Eggtastic! Other than little issues like camera glitches other people have mentioned, it's a great game. I didn't eggspect it to be so long. Good job and thanks for the checkpoints!

Jimtastic!  A shame about the sound. The little surprise was cool and 1shot headshots was a nice touch.

Nice! That was enjoyable. Biggest issues I had were the turning and the enemy health is hard to see. I think pickups for health and to diversify the gameplay would improve it a lot.

OK, I tried it again and although buggy, they did attack and kill each other. I adjusted my rating accordingly.

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Thank you! It's my first game jam and I really pushed right up to the deadline trying to refine it as much as I could.

Thanks for playing! You die if you cross the line of police cars. It's meant to be the sniper you can see in the 3rd screenshot. I know there isn't a good indication of that due to time, sorry, it's just a different shot sound.

Thanks for playing!

Great game! I just wish I was better at it. You've never seen a 1 ton weight fly so far as when I got to the end of the tutorial and launched it in the wrong direction!

Thank you! Definitely agree sound location should be more clear and should have quality options. I'm very new to this. :)

Great game all around! The upgrades were a nice addition and well designed as more defense or more scoring potential, but in unique ways.  Just had a couple small bugs: having to click back into the window after upgrading and when I tried switching to fullscreen midgame, I couldn't move to the edges of the screen but increasing mouse sensitivity fixed it.

Surprisingly fun and engaging for how simple it is to play. The difficulty ramps up nicely. I managed to get to level 15 on my best attempt.

Nice! The difficulty needs to ramp up and boss rounds would be cool, as other people said.

Stanley can really shake those hips! It was difficult at times, but not too hard. Some of the ramps it was tough to see where you were going. I had fun and would play more levels. GG!