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Jarkour - a parkour game, of course in a jar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #142 | 3.889 | 4.125 |
Theme | #250 | 3.536 | 3.750 |
Overall | #294 | 3.300 | 3.500 |
Sound | #298 | 2.946 | 3.125 |
Music | #303 | 3.182 | 3.375 |
Mechanics | #343 | 2.946 | 3.125 |
Story | #427 | 2.003 | 2.125 |
Fun | #434 | 2.828 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
Two people, me and my girlfriend.
Did you use any existing assets? If so, list them below.
Yes, we used free assets. BOXOPHOPIC (SKYBOX), LIVEROOM (FIREFX, WATER MATERIAL), SWISHSWOOSH (UI CLICK SOUND), SLD AUDIO (MENU & GAME MUSIC). We also named them in our credits section.
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Comments
Cool game idea. Good job on making it!
Very cute models and a solid platforming experience! I unfortunately didn't get very far due to a severe lack of skill.
Nice job! I only fell a couple times on the carrots. I thought I was going to fall on the rocks after the carrots, but stuck to the side. I actually forgot about running and did it all with normal jumps.
Actually, running jump was the trick but it takes a very short time to solve it.
I wanted to get out! But I'm not that good :D
Fun game!
Thank you! I've played it many times, but sometimes I still can't finish it.
Nice game could have used some QoL improvements like coyote time and a higher jump. Good Job though! :)
Thank you!
nice game, like the name. lovely graphics style and fitting music and sounds, all seemed well put together. You did well especially for getting it done in such a short amount of the allowed time. good work.
Thank you very much, we tried our best!
I looooove the cute low poly style art :)
I half expected the ending of managing to escape, jump out, and land in another jar effectively soft resetting the game in an endless loop - if you plan to work/expand this post jam that's always a possible idea for level transitions though!
We already have the idea of developing the game after the jam, we wanted to spruce up the overall look a bit. We will take your idea into full consideration.
Also, I'm curious, if you remember, can you tell us how many times you fell off the track while playing the game? Because we were really struggling...
I only fell once, right after the carrots I think it was. I face planted into the side of the rock. I found the trick was a running jump, almost fell down a couple more times but managed to avoid it. I didn't find it too hard once I got used to it making a good balance between challenging, but not maddening. Perfect for a jam game or an early level.
Since you are taking suggestions/looking to continue on it some, a few other ideas:
- For an easy mode, the jar slowly fills with water intentionally lagging behind your character (staying at checkpoint areas) so if you fall, you just swim to the nearest area making for a sort of checkpoint system removing any possibility of falling all the way back down.
- Hardcore mode, replace the water with lava or acid to match the theme of the specific level
- Add edge-hanging so those "almost made it" jumps are still doable but also you can intentionally plan levels around the idea of needing to "barely make it" for higher tension.
- Variant of that idea is adding wall-jumping to scale parallel walls.
- Rope swinging of some nature because who doesn't want to dodge obstacles while climbing up/down a rope while it's in motion or just go full Tarzan at some point?
I wanted to respond because I am a 3D Artist and Level Designer for Jarkour. Rowe and I just read your response.
We really liked all the ideas you gave (especially the water and lava thing), your ideas brought more ideas to our minds. Thanks to you, we want to develop and improve the game even more. Since we are new to 3D and not used to the platformer genre, the process may take a little longer, but we'll definitely try.
Thank you very much for taking your valuable time to write. :)
I just now realised the wordplay in the title, great game !
Thanks, it took me a few seconds to find the wordplay but it fit really well
This game is just absolutely great. Loved it
Thank you, we are glad you liked it