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Tiny Town Tower Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #74 | 3.771 | 3.771 |
Overall | #113 | 3.743 | 3.743 |
Mechanics | #116 | 3.514 | 3.514 |
Music | #146 | 3.543 | 3.543 |
Story | #154 | 2.886 | 2.886 |
Sound | #196 | 3.229 | 3.229 |
Aesthetics | #273 | 3.543 | 3.543 |
Theme | #318 | 3.257 | 3.257 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Unit Sprites: Created with https://pflat.itch.io/lpc-character-generator, Tileset: https://schwarnhild.itch.io/basic-tileset-and-asset-pack-32x32-pixels, Towers: https://free-game-assets.itch.io/free-archer-towers-pixel-art-for-tower-defense. Arrow firing sound: FX_bow&arrow.wav by Lydmakeren -- https://freesound.org/s/511490/, Bloody Blade 2.wav by Kreastricon62 -- https://freesound.org/s/323526/, Fireball firing sound: Fire Magic by qubodup -- https://freesound.org/s/442872/, Tower collapse: Limp Mass Hit Floor by BewareOfTheElmo -- https://freesound.org/s/739009/, UI box pieces: https://kenney.nl/, Padlock sprite: https://karsiori.itch.io/pixel-art-padlock-pack-animated, Title/menu music: https://tommusic.itch.io/free-fantasy-sfx-and-music-bundle (The Wilderness), World music: https://fictium-sound-design.itch.io/free-fantasy-music-pack (The Arrival of the Myrmidons), End screen (defeat) music: https://fictium-sound-design.itch.io/free-fantasy-music-pack (Tiny Warped Town), End screen (victory) music: https://fictium-sound-design.itch.io/free-fantasy-music-pack (Melandrach Eran)
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Comments
Your game is interesting. It is a little bit hard for some reason. Good job overall
Interesting game that ran well. However this might have just been me, i didn't see any difference between each unit to use as i chose a random and got thru it. Still it ran well and didn't have any issues.
The fighters have more health, but the mages do more damage. Archers are in between the two. There's a lot more I would have liked to do with this, but just didn't have time. Thanks for playing!
It's a fun game. I usually play Tower Defender games, but this one might be the opposite. Tower Attacker is fun and different.
Works well, cool concept
Good job! That was a lot of fun!
nice take on tower defense, and great visuals!
nice and good idea . Fun to play and beautiful game art style.
Have a look for my little game.
Cool concept of a reverse tower defense. Has a nice challenge to it
Really fun twist on tower defense! The shrinking curse added a great aspect With more polish and a final boss, this would feel right at home on Steam.
Challenging game to beat! I liked how you could feel that the units got stronger once upgraded and the fighters were great frontliners! Good job!
I beat the whole game really fun !!!
I liked this game a lot! I've never heard of a tower defense game played from the attacking side!
I enjoyed trying out team combinations to help me crush the wizard! It would be very cool if the team members had some synergies based on their position in the line or something like that, maybe it's an idea worth exploring :D
Very well done!
Thanks for the post. Yeah, there's more I'd like to have done, but just not enough time :)
Cool to see another person do a take on tower defnce! Good game!
Kinda fun and hard too hahaha
This is really good. The UI work is excellent and the game looks very polished. Love the unit selection and upgrade UI and of course the level selection. This actually looks and feels like a finished game which is amazing for a game jam entry.
I had hoped to get somewhere close to this polish on my game, another tower like defence game. However I just didn't have the time.
Overall this is a great entry, really well done!
Mages go brrrrrrr
Thought this was such a neat game. Gave me a light old school Zelda vibe, with a modern twist.
I liked the inverted tower defense. The music is very epic.
I didn’t quite understand what determines the target of the enemies (they always attack my mages at the back of the queue).
In the end, I invested heavily in overpowered mages to show the enemy who’s boss.
The game is a lot of fun, and a great experience, well done!
I’m not usually a fan of tower defense games, but reversing it was clever and refreshing! And nice implementation!
I really like the concept as reversed tower defense. Only Issue is, in Fullscreen, the units, have issues with Corners and can get stuck.
But still great concept, has a lot of potential
Interesting, I hadn't hit that problem of the units getting stuck. I wonder if it's resolution-dependent. I'll take a look at it. Thanks for letting me know!
If it helps, I have an ultrawide 4k screen.