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OldRodKS

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A member registered Apr 19, 2024 · View creator page →

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The fighters have more health, but the mages do more damage.  Archers are in between the two.  There's a lot more I would have liked to do with this, but just didn't have time.  Thanks for playing!

Very cool.  The door needs to stay open a bit longer though, LOL.  I couldn't hear any music or sounds, though, if there were any.  Still fun and challenging.  Good job!

Nice art style!  Very retro.  This was fun!

Cute game, and tough.  Well done!  Maybe make the dash a bit longer?  It's hard to get close enough to something without touching it and then be able to dash under it without getting touched on the other side.  But it was fun!

Even though I am horrible at platformers, this is a good take on one.  Well done!

OK, I tried it again and I could move the camera around this time. Must have been a gremlin earlier :)

I tried that.  I tried left, right and center buttons, but none worked for me.  Only time I could move was when I was placing a building and scrolled to the edge of the screen.  I'll try it again if I get a chance.

Very cool game!  I like the fact that you have to control when and where the towers shoot.  It adds something for the player to do to keep involved.  Good job!

Thanks for the post.  Yeah, there's more I'd like to have done, but just not enough time :)

Nice work on this!  I love the voice acting, but he keeps nagging me LOL  "More wood, sir!"  Is there any way to move the camera around if you're not placing a building?  Would be nice to pan around and see the area before laying out buildings.  Still, it's a cool game.  Good work!

Nice take on the theme.  I think time moved a bit too fast, but it was fun.  I never was able to place a lumberyard though.  And it gets hard quick, so defenses are important :)  Good job on this!

Who can hate on a hero named Bun Bun?  :)  Such a great idea.  The tutorial was a bit long, but once I started playing, I realized it was important LOL.  Maybe give players a chance to pull that back up and look at it during gameplay?  Just a thought.  Great job on the game!

No, I think you're right.  If they are all bunched together, they are probably all taking damage.  But it's not supposed to be that way :)

Ah, ok.  I managed to get it to 5% but I wasn't sure how LOL!

Conan, what is best in life?  "To roll a ball at people, to see them driven before you, to hear the screaming of the dying!"  Such a fun concept!  Took a little bit to get used to the controls, but this was fun!

I love the look and feel of this.  Very unique concept and fun to play.  Well done!

I love the crayon-drawn art.  So cool.  I couldn't resurrect the hamster(or whatever it was).  I couldn't figure out how to boost the power LOL.  Cute game!  

I love the crayon-drawn art.  So cool.  I couldn't resurrect the hamster(or whatever it was).  I couldn't figure out how to boost the power LOL.  Cute game!  

3D platformers are not my thing, but this was fun.  I loved the jump pads.  I admit I spent way too much time jumping on the xylophone too :)  Good job!

Like others mentioned, there were some collision issues for me as well.  I like the concept and look of the game though!

Nice, cute game!  Took me a minute to figure out you couldn't pick up the eggs on the ground.  I kept standing on them, barking, running over them, etc.  Then I saw one on a green strand :)

Nicely done!

Strange... the wizard towers aren't supposed to be doing splash damage.  That sounds like a bug.

Interesting, I hadn't hit that problem of the units getting stuck.  I wonder if it's resolution-dependent.  I'll take a look at it.  Thanks for letting me know!

Like kicking an ant hill and watching the ants scurry away :)  Cool game!

Interesting idea!  Therapy via video game :)

Cool game!  Took me a bit to figure out I had to click on the box before I could type.  Maybe make the game start with the cursor already in the box?  Still it was fun!

LOL, same here.  I kept wanting to watch what was happening on the screen instead of typing the next word

Very cool concept!  A little confusing at first, but once I picked up on what to do, it was fun.

Nice one!  Although, now I'm dizzy... :)

Yeah, restricting people from upgrading more than once per level was something I wanted to do, but just ran out of time.  Doing a game jam with a full-time non-game-dev job is tough :)

I'll take a look at that, thanks for letting me know

Really cool idea, well done!

Thanks for added an option to slow down time for us old folks LOL