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Toy Boxed!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #12 | 4.481 | 4.481 |
Theme | #23 | 4.444 | 4.444 |
Overall | #35 | 4.000 | 4.000 |
Fun | #36 | 3.926 | 3.926 |
Sound | #41 | 3.778 | 3.778 |
Music | #85 | 3.704 | 3.704 |
Story | #132 | 3.000 | 3.000 |
Mechanics | #144 | 3.407 | 3.407 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
KayKit Skeleton Minion and Dummy Player, Google Font, all other assets created for this jam by us.
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Comments
Such a cute game. The aesthetics and game play is nicely done!
Thanks for playing. Glad you liked it.
Nice game, well done. Loved the Toy Story vibes. Well put together as a whole package.
Thank you for the compliments and thanks for playing
very cute game , well done:).
Thanks for playing!
It's a very charming and friendly game, everything feels polished and well put together. It was entertaining and fun to play through, great job!
Thanks for playing! ^_^
This game is great and totally fits the theme! I had fun playing it. Great job!
Thanks for playing! :D
Great game! I enjoyed playing Twinkle Twinkle Little Star. I loved the visuals and overall vibe! The camera angle felt a bit off though, maybe try pushing it up a bit. Nice work!
Thanks for playing! The angle of the camera can be moved with the right analog stick if you enable the controller or with the mouse, but the height can't be changed which could make a big difference.
Very cute game! I was able to collect all the coins. I wish the red jump pad was slightly bigger.
Thanks for playing! I was afraid of making it too big because I wanted it to be reminiscent of one of those little things you turn inside out and it pops. I probably should have opted for a bigger landing pad though.
nice game and sounds, maybe fixing the camera a little bit would make it even more better, great effort man! keep up the great work! <3
Thanks for playing! Agreed, I wasn't super happy with the camera either, we thought about looking into some of the cameras in the asset library, but trying to learn them was going to delay us further, so we went with what we had.
Very nice game. Good music, good graphic style, everything just fits together.
You have done a very good job.
Thank you for playing!
This was a super fun game!
Thanks for playing! :D
Love the details, especially the xylophone. Very reminiscent of Toy Story. At first, the enemies don't look different enough to feel threatening until you get hit. I was having problems landing on the launch pads and aiming the stomp.
Thanks for playing! We had issues with the stomp for the hammer and colored pegs toy. We tried to make the stomp collision big enough to hit the pegs properly. I think if you get it just right you can actually hit multiple pegs at the same time.
Ah this is cute! I got beat by the enemies unfortunately but it has potential for further expansion into the house and beyond. (Oh and yeah as someone mentioned it also gave me a throwback to the old Toy Story 2 game, which I loved). Really good job!
Thanks for playing! ^_^
Cool environment, perfect for the theme of the game jam!
Thanks for playing!
I had so much fun playing your game. All the little details of things you could interact with amde me smile. Great job. I would love more levels!!!
Thanks for playing! I wanted to set up a path of dominos to knock over and other things to be a little more interactive, but just ran out of time. I had a slide, jack in the box and other things in mind that I would have liked to implement.
3D platformers are not my thing, but this was fun. I loved the jump pads. I admit I spent way too much time jumping on the xylophone too :) Good job!
Thanks for playing! Initially, the jump pads required a stomp, but we had a bug where the jumping worked continuously, so we changed how they worked and were happier with it.
This game is really good. Can't believe you did all this in a jam. Love the different interactions and just exploring the room and working out what you could do with different things was great fun.
Thanks for playing! I had created a set of dominos, but couldn't get around to playing with them and getting them working properly. I had plans for a jack in the box but I didn't have time to model it. I also wanted to get the Rock 'em Sock 'em robots to have a simple animation so that you could punch the head from one of them, but ran out of time.
The game is adorable! Ngl, i thought the little characters chasing me wanted a hug, but then i started losing health xD
Thanks for playing! They do just want to hug... you to death hahaha
Super fun game, it's like going to a playground and trying out everything it has to offer x)
Thanks for playing! :D
I had a lot of fun to "play" the xylophone on the bed. Almost forgot to play the real game. Looks nice. I found it a bit hard to beat the enemies and to find the sweet spot for the launch pads. And now I gonna play the xylophone a bit more ;)
Thanks for playing! The skeletons are like goombas in Mario, you bounce on their head and they die. If you wait for them to rush you, you can stand there and then jump. For the bouncer, it helps if you move next to it and jump up and move in the air towards it.
This game is quite cute and sort of hits home with nostalgia as it reminds me a lot of Toy Story 2 on the ps1. It was fun to cross out every single objective and there's plenty to do in the given level. The controls felt a bit too stiff which made precise actions (like the xylophone) a bit tough, but otherwise quite a fun game
Thanks for playing! We were testing and designing with a controller so we hadn't really done any testing with the keyboard and mouse which was a pretty bad oversight on our part.