This was a pretty fun platformer with amazing soundtrack! I think the music was my fav part, it just set the vibe very well and "filled in the blank" of the sketchy artstyle to make everything cohesive. I did feel like I was getting lost a lot, (especially when i missed a platform and fell into another area) maybe as a dev its kinda easy to know where to go next but as a new player it sometimes feels like wandering, simple stuff like arrow signs or some kind of other smart indicator could go a long way next time :)
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SketchWorld's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #103 | 3.685 | 3.685 |
VISUALS | #154 | 3.944 | 3.944 |
OVERALL | #187 | 3.611 | 3.611 |
INNOVATION | #220 | 3.315 | 3.315 |
DESIGN | #239 | 3.370 | 3.370 |
SOUNDS | #245 | 3.167 | 3.167 |
THEME | #281 | 3.296 | 3.296 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hey this was pretty cool! After a while the color had a toll on my eyes though lol Find my video review below It was late and I sucked though haha
2:10:40 SketchWorld
Love the art style, although it was a bit bright so I had trouble playing it for too long. The platforming felt a little off. I think some platform spacing could be worked on so the world feels more like it was made for the protagonist. I liked how you used color and music to make every area distinct and memorable. Good job.
Very cute game! I loved the drawn aesthetic! It was a little difficult to see what I could interact with as the lines were a little bit thin In addition to that maybe make the levels a little easier as I would get to the top of a level, get hit by an object and then get sent back to the bottom of a level, other then that great little game!
Really good music here, the game is fine my only problem here is I feel hunt in my eyes trying to see things, (maybe just for me, everything here is too bright) ;-;
This was super neat! So much engagement with so little. I loved how the different zones changed and that you could not die (just lose all your climbing progress). It felt like the fantasy you get when drawing of "I wish this could move" happening. The music complimented nicely and the animation had some nice squash and stretch going on.
A really cool game! I got this really cozy vibe from it, with the gitar and the artstyle. In the beginning I got lost like I alwasy do in games like these, but i found my way in the and. The lines could be more defiend. Other than that good game.
Great game and really fun...I just recommend using a stronger pencil for the drawing? Sometimes it was kinda hard to see...and the strong background color was starting to cause me eye pain...other thatn that it was great =) congratulations
Are we sure that this isn't really a guy on the other side of the screen with a sketch book and a guitar showcasing to us a cool story in live action?? No?? Because that's what it felt like!!!
Another great title that deserves 5 stars!! Congrats!! (^u^)
Amazing little metroidvania dude, i like the sketch aesthetic, the controls feels good, the music is really great, the sfx are okay, the final battle is a bit simple but still entertaining, really great job.
By the way i was thinking about your comment, and that you said that the final battle was a bit simple ;p Allow me to elaborate about how the boss works. So when you rescue the friend in skyland, the two spikes get linked to one another so that you only have to hit one of the levers before you can hit the boss hitmarkers. Rescuing the friend in rainland gives an extra hit marker on the boss so you have 3 instead of 2. Also double jump makes the fight easier ;p So technically the hardest way to play the boss is by going to the jungle, and then skipping the rainland friend and go straight to the boss. Iwanted the experience to be slightly different for everyone who plays it :) But there is no AI or anything, this is something i might try out for my next gamejam! :)
The scketchy art style and the acustic guitar music give the game a lot of personality. I love the music and how it fits in the different areas. The only complain I have is that the falls are too much punishment like somene said before. Anyway, very good job, it is a very charismatic adventure.
Interesting game! I like the sketchbook artstyle and the music was really cool, but the gameplay could use a little work. The game has quite a bit of content from what I can tell. Nice job!
Funny art style, fits the theme really good :) At first it was a little hard to realize what to do, since there was no visual represantation guiding along
The art and the music are perfect well done:- ) My only complaint is that whenever I fall I have to walk all the way back to the first palm tree and its kind of annoying.
I love the pencil art! I hope you will continue this! Such a cool approach to the visuals!
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