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Thanks very much for the feedback! Under the jam rules I was allowed to make an update to fix the slow movespeed issue on slower comps (some ppl were moving slower than bullets making the game unplayable) and maybe thats what happened here. Assuming you ran into a similar issue it should play much better now!
do you mean lvl 16? Im glad you made it to the bosss if you did! and yea i tried to make it so you have a "run" but without powerups/improvement with each failure i can see it became tedious. thanks for your review!
It was very nice, though the controls were a bit slippery and I found myself spending most of the time hooking stuff trying to keep from falling off. If there was a way to ensure you stuck to the platform you were on until youre ready to jump off that would be pretty nice. The graphics are an obvious standout among all the entries
It has a very well-thought out visual style and the theme is fun. Just turning up the walk speed would solve basically the only issue! If you had a powerup such as a super jetpack on the way back in order to speed up and vary the journey back it would be another way to spice it up a bit. Good job overall
Thanks! Yea thats fair enough I definitely want to spice it up with more enemy behaviours and variants now that the jam is over- I did have plans that all the bullet colors would do different things but sadly time restraints
Title made me laugh when I read it lol. It was nicely made all around (best part is the graphics which are very nice), though I played in browser and it was a bit laggy as expected. I crashed the ship so many times :D
For first time using a game engine I think you nailed it, the controls etc all work smoothly and the asteroids add a different element. Next time I think u can make a more complex concept for the mechanics/goal. Overall, good job :)
I did have some issues with the screen size in the browser version but I got the gist I think haha
It was a bit hard to work out how to do everything at first (as others said before) but the overall gameplay experience and the parts I did play were a lot of fun! If you had slowly eased into learning all the controls and what to do it probably would have taken 3x as much of content though so I understand why it drops you in a bit suddenly. Overall great and the graphics/audio is a major standout!
I actually really enjoyed it, Everything was meshing well together and the story was pulling me through. But I got a bug when running from the horde where the girl following me would glitch out and lag behind causing both to die every single time haha. But up to that point it was fun
Now thats a good theme for getting clicks :P I think the graphics were great, good job in making everything work in 3d in a short time. The gameplay itself was quite one-dimensional and I could just run around and complete all the tasks without interacting with any of the enemies apart from one of the black ones. Maybe there can be more of benefit to shooting things for instance if they multiply if left alive too long?