I figure some folks might get stuck - and could go for a hint. This might be a universal thread for people to share hints, since you can use the REPLY to reply directly to the person in the thread, so it nests it.
SpaceVenture is a sci-fi comedy adventure game that combines interplanetary exploration and puzzle-solving with satire. · By
Ok. So a little more. You will need to time it to get to the room across from you (straight across) - and you will need the item from the cart to open the door. Once you stand right in front of that door, the Roombas generally miss (as long as you get as close as you can) before using that item. Inside that room is an item (easy to miss) which will turn them off.
For the flooding elevator (sigh, I complained over here) - but I have five bolts. Not sure if I am missing one. But tried all five in Rooter's head on that escape panel and no dialogue, no nothing. Is there more than five bolts before this point to be found? (If yes, don't say where - I will go see if I can find it) - if it's just five bolts - can you describe the bolt to use (how it looks) and where the @#$% you're clicking? :D
Ah, that might explain it. Because I'd kept playing the same game where the vents magically opened on their own.
https://itch.io/t/908644/vents-magically-opened
So that's good to know at least, that it's not a dead end. Was because I kept playing on a bugged part (I never opened those vents in the red halls).
OK - so I am in the same boat - er - same pod...
I opened all four things below the seat - replaced the filter - got the medkit, used the pills on myself, got the spork knife spoon thing...
But even with Crump's "foamy" remark... I don't see how to make anything foamy to help with what I have. So I am curious if I am missing an item and stuck at a dead end. Or if there's yet something else to find.
So - the air filter isn't the only thing. Notice the other seats have the same "storage" slot - one will have nothing - the other three have items.
One of those items is for eating.
And when you eat at a dinner table, you are left to take a seat.
The solution crammed into one long word:UsEthEsPorKthInGtOCuTuPthEleFtfRonTsEaTaNdItWiLlReVEaLsOmEthInG
Put a strike through to make it harder to read so you don't accidentally get it revealed before trying something.
I was stuck on this for a good 30 minutes before I gave up and watched a gameplay video of the alpha on YouTube. I knew I needed to pick Rooter up, but every time I used the hand icon on him, Ace would grab his head. Who knew using the talk icon on Rooter would cause Ace to whistle at him, and that whistling at him would cause him to turn into a toolbox. *rolls eyes*
Edit: Toned down rant.
Yeah. I am hoping they do something before the actual game, that's kind of a tutorial.
Like where Ace is in his starting ship and something goes wrong. And the Narrator says, "You will need to get Rooter. But as a toolbox. Whistle to him by clicking the talk icon." And doing so changes Rooter. And just general interaction "tips" tutorial. Not even player active - maybe just an opening segment that explains these things. Narrator "Clicking the talk icon on Rooter will allow you to whistle at him and pick him up." Type of stuff. Or just a PDF of the manual that would explain this.
So I fixed rooter in beta4 but the meteor shower is still happening. I thought there was something I was missing and was just stuck. Just came back to it today and found this thread. I guess I'll reload from before fixing rooter.
Edit: Apparently that save was corrupted. It played the meteor cutscene every time I re-entered the scrapyard. I had another save from when I'd just came down the elevator (instead of coming in from the scrapyard with rooter after the meteorite cutscene) which worked fine (once I'd entered the scrapyard a second time the meotorite showed up).
So when Rooter is behind the crates - get him on the floor.
Click the "Rooter Nose" icon that he has available - and click on the thing blocking Ace from getting over there.
Warning - All in one word.
YoUwiLlWaNtToConTroLAcEbEfoReDoInGsOaNdMoVeHiMoUtOfThEwaYofBeInGrUnOvER
Strike through to make it difficult to read so you don't accidentally get spoiled. :) Might be fun to try it and see what happens.
Well the Nano Scene requires quite a few things...
You need something at the top... nano... in size...
You need a plug for his brain...
And you will need a form of metal... for the soldering...
If you inserted all three of those... click the view the things on the table (eye on lens).
Once there, click the ZOOM OUT on the left - to get a wider view. You will have three nano bots that have three different jobs. One of them pushes the chips.
For starters ...
Youwillneedtomakesurethatthenumberonthechipmatchesthemotherboard
But be aware the nano scene has a ton of bugs - most noted here - and is "game breaking" in this build (CPU will undoubtedly spike before you finish).
https://itch.io/t/912498/compiled-list-of-bugs-based-on-threads-for-ease-of-tracking-and-prevent-duplicate-threads
(Spoilers ahead!)
V3 of the Beta, (microchip scene done, ship built and fuelled) in the Two Guys' dome computer room, Ace is trapped after the Chuck Yegger game (which I skipped after night 1). I'm in control of Rooter but don't seem to be able to do anything to get Ace out. Narrator mentions getting the Two Guys for help, but they're gone when you return to the upper dome area.
I've tried it in a few different ways. Once the hose is in, nothing happens save for task completion message. I had Weldon do his thing before I ever went inside, sometimes the seat was there, sometimes it wasn't. <In the first attempt I didn't realize I could remove the broken hose, or tape it. Red Greene forgive me. And don't get me started on the ladder. Though that I'll post in bugs. It causes a crash if you mess with it.
I waited until I had the pieces in the hangar before getting Weldon to do anything. I've got a few saves at different points. My most recent attempt at trouble shooting has everything sealed, crap-a-lytic is installed, and the hose replaced. But the Engine is still reading as non functional on the readout.
I'm not sure if I'm missing something <Did I leave the parking brake on?>, sequence broke something <Retried different orders>, or maybe this is a bug or Gremlin if you will as we're dealing with something that flies.
When you replaced the hose, what happened for you? Engine panel close, or did it stay open?
So I managed , somehow to get the ship completed. Seems I'm at the mercy of Space RNJesus. Scraps appeared on the screen, crapalytic test, fueled ship, good for launch. Except no gas in the tank, then ended up in a never ending animation of Ace entering and exiting the ship. Going to reload some previous saves and see what I can/ did do differently.
Yeah - see, I got the clue from clicking the computer screen. "Think! What would Ace do! And do the opposite."
My first thought was that pump and clogging it - and I wondered if taking the coconut was a mistake - like Rooter could use his nose thing to pull it back into the floor below. But I had Ace pick it up. I will go back in there and see if I can figure it out. :)
Ah ha! So I had the right idea. I wasn't standing in the right place!
(Although it doesn't explain what really happens - he does what he does - and the Facebox thing just ends). Wasn't sure if there should be something that says, "Rooter pulls on (spoiler) which falls into (spoiler), once again, clogging the pump!"
I'm in the scrapyard and not sure what to do. I can put hoverboard over the poison lake, but then I don't know how to propel it (and there aren't any assholes with other hotherboards nearby :) Rooter with his rear jet could be helpful, but he won't climb on hoverboard and I don't know how to utilize his thruster otherwise. I tried taking Roouter's head with me, but it is not possible to "lasso" the ladder.
I assume I need a metal rod to use as an oar, or the like, but I can't get that either. I have Rooter's head, but Ace "has no clear shot".
Sorry - not the actual metal sniffing. I meant that figuratively.
Essentially control Rooter - tell him to go into that "back of jet" thing (as I describe it) on the first screen in the scrap yard (to be clear - not where you get Mule, but the next screen - next to the Carbonite George Lucas).
Once you're "there" - get something - then actually use the metal sniffer to get something else.
That said, move Mule down to the next section before doing this (I found this helps preventing the Eternal Mouse Spin when you use Rooter to get something over there).
OK, that was ABSOLUTELY unguessable. What I will find up there was quite guessable because Ace mentions something about that earlier if you use "look" action on that spot. But the fact that I need to send Rooter in there... how the hell was I supposed to guess that? That spot is absolutely indistinct, just another spot amongst the piles of trash to the naked eye,
Heh. What's funny is the first play through - I saw that "opening" and it immediately reminded me of the vent (back on Nostradamus) and so the first thing I did was switch to Rooter and click the walk icon there - and in he went. (He also goes in if you use his "nose" icon).
So I didn't even get the chance to think of "Hey, use Rooter's head to try and grab the pipe."
I took a bit time for me as well to figure that out. I do hope that is because of how poorly the examine responses are working at the moment and not because they actually forgot to write something a bit more helpful there. There are spots I've basically brute forced myself through instead of genuinely figuring how to do stuff because of the lack of responses.
You don't use the Mule to get across the lake.
When you first exit Scrap's interior - there's a few dumpsters.
One of them might have something that may... lift your spirits.
Then, when you get to the first area in the actual junk yard, Rooter may want to check out... openings.
And there, he might find a metallic stick to fetch.
Use what lifted you and the metallic stick to cross the acid water.
Fully disclosed, all run together as one large word with a strike through to prevent easy reading in case you don't want it spoiled:InTheDumpsterThereIsAHoverBoardThatIsNotEnoughHoweverYouWillNeedRooterInTheNextScreenToGoIntoTheBackOpenVentsOfTheBuriedPlaneThingHeWillThenDigAroundAndBeAbleToReachTheSilverPoleWhichFallsBelowUseTheHoverBoardAndThePoleToCrossTheLake
Note: When you do the Rooter thing mentioned above, I recommend moving Mule down by the crane - I've found leaving Mule on that first area, causes Rooter's "fetch" to result in an endless mouse cursor spin.
See this for a visual for the Rooter thing:
https://itch.io/post/1990770
Move it all the way to the far left (center) as you can go. If it lines up, sometimes it will begin to beep when you near the exit.
However, if it has a "Construction" sign in front of the exit - then it's bugged.
At which case, you can use my save, that has Ace landed, and one screen to the right (last time I saved right after Ace landed, it locked up the game)
https://itch.io/post/1992834
Not sure if I am stuck or if I have found a bug.
I can't take off from Scrap's junk yard to head over to the job at Dominion Estates. I have completed the following:
I didn't/couldn't close the engine panel door.
When I sit in the pilot's seat every system seems to light up as damaged. I can't close the hatch on the back of the ship (Ace just says something about it being uneventful).
Am I missing a step?
Good suggestion, I sort of remember being surprised that I could launch during the last beta version.
I checked and the Navigation button and the Launch button seem to be inaccessible (red/black caution stripe) so I can't seem to launch.
When I check System I get all the lights at the top to blink red, the fuel indicator seems to be blinking red, and one of the engines blinks red (open hatch)? At the least the crapolytic converter is coming up green.
Hah - it's definitely bugged. So I used the FUBER app to go to the asteroid and then back - and went back into the ship - and suddenly Scraps is in there mentioning Angie's Fist thing - so I thought, "Oh, should work now?" But nope - ship still shows messed up - undoubtedly because the bad cables are still in the inventory.
V4 - Two points I'm currently stuck on, will create two separate posts.
1. On Tatoorakis searching the desert. The ever helpful cheat cube from V3 is now gone. Does this mean we can now find those items the 'proper' way?
I've been combing the desert and using Rooter's app, but I've not been able to find them and trigger the next part.
V3 - Cube:
V4 - No Cube:
So in V3 - there was a "floating box" - in V4 - I never got there due to this bug that I was never able to pass: https://itch.io/t/1073045/v4-ace-after-facebox-on-floor-rather-than-seat - so for V4 - I am not sure. But I believe they were around in the desert (maybe the mounds?) - and I think the sniffer helps. But it's been awhile since I read however it was to find it.
V4 - Two points I'm stuck on, this is number 2.
(By using a save point from V3 I've bypassed the bit I'm stuck on in my previous post).
2. At Andromecon, Rooter continually gets caught by our Quicksilver friend before he can do anything with the elevator or vent.
I've tried defibbing the guy, but that doesn't seem to work and I can't get Rooter to do anything with the conveniently Rooter-sized vent.
Need a hint or I have bad luck.
Got to Takakakakwhatever - the desert planet.
Went down - picked up the hydro thing.
Used Rooter - found the piece right next to the Hydro thing (spicket/faucet).
Put that on the hydro thing.
Spotted the goggles and go them.
Went into the desert (goggles on) with Rooter in control with the Booty Detector - ran from one end to the other - then top to bottom then sweeping motion - and never found any of the other pieces.
What am I doing wrong? :D
Yeah - same with the goggles. I went looking one screen into the desert (east of the hydro thing) thinking they might be there. Went back and was just staring at the screen trying to figure out what to do when I started looking at the skeletons - and thought "Someone went out and got spit out" - and that's when I suddenly saw them. lol
Hold on - I just saw the screenshot here - am I missing yet another piece?
Looks like I am missing a circular piece?
https://itch.io/post/2665606
I didn't have an issue going back in. However, someone else reported a camera issue.
https://itch.io/t/1219734/v4-re-entering-sandworm-breaks-camera
Now stuck as Ace - after the memory restore. Seems to be no way to exit.
https://itch.io/t/1242172/v4-nurb-memory-is-green-but-broken