I got the new beta version yesterday. The mail came from Pope, if you've missed it. Then again, I have no idea if they've mailed it to everyone yet.
That said, it is now a version you can actually play from start to finish as a game, not as something in which you are battling with bugs most of the time. Clear technical progress has been made. The minigames, like Rooter chip puzzle, now have skip options. These too have been improved. The timing of some scenes, like the first Quicksilver scene, has improved as well
Sadly, the save system is as bad as it has always been, I doubt it will change. The UI leaves room for improvement as well, but I guess the game is married to it, as they stated they want no feedback from it, which is a shame, as it just isn't very good.
Anyways, this does seem to be finally shaping up to be a shippable game. The previous version was more or less unplayable, this one, while still a bit rough at places, is just that, a bit rough at places.