I vote for having multiplayer to make RAFT great again!
An Oceanic Survival Game · By
Why? It would just be Rust on the water. Would completely defeat the purpose of the minimalist survival game. You're stranded at sea. Do you expect to come across hundreds of other people stranded at sea who also happen to be building rafts? Thank God the developer isn't giving in to you people whining for multiplayer.
get is kinda laggy! also a good idea would be if you added more levels or materials! for example it would be nice if you could upgrade the wooden fountation into an iron one(so you will be protected from shark) ..same goes for others building materials! You can also add some islands! and maybe add nets that can captivate the shark
I don't suppose you could make the equipped items stay there permanently? Some time I'll be filling up tins, and then it will just leave my quick equip tab, so I have to go back into the menu and equip it. It's a small thing, but it would be a good and helpful fix.
By the way, I really love this game and can't wait to see more of it in the future.
Maybe there would be gentle ambiance music when the player is just surviving, but things get more intense if the shark is coming? And if music is added, there should be an option to turn it off. I'd hope the music in the game would be copyright-free and/or royalty-free, because not too many games do that, and it makes live streaming and video recording a pain.
As for the scrap, it seems that the newly-added chests require quite a bit of scrap. So that's useful. Other suggestions have been things like harpoons.
Progression: The further you sail, the better / newer items you start to unlock.
Sails: More sails equals faster sailing (err.. or drifting). Don't have to necessary move the raft. Just an internal distance counter.
Storms: Clouds building on the horizon then you hit a storm. Huge waves would be legit (although maybe too complicated to simulate) but just heavy rain, wind, and parts of the raft having a chance to break off would be great. Might mess with your distance as well.
Left Field: Ice-burgs.
Keep up the good work!
We all know that scrap isn't the most used resource in the game,so heres my idea:
SPIKES!
Spikes would allow your raft to stay safe from the shark in a 1 block radius around the spike,and spikes could be placed on walls,making a cool looking epic viking-like raft with deadly spikes covered in blood.This could be used for afk item/potato farming (which in this game you should encourage as the entire game depends on gaining these resources).These spikes could be made from scrap.We also need a renewable way of farming scrap,which could be...eh...i dunno you'll think of it.
-Have a good one.
whys the shark eating your wood raft any way? also for farming metal mabe abandoned boats you can scrap ? i mean all the parts that float passed must be coming from some were right? ..... just ignore there floating its very heavy water thats why you can make a 2x99999999x2 raft and it doesn't sink. finally found out why :D also gun parts from abandoned boats? and uncraftable tools?i know i spelt thta wrong idk how to fix it though Xb
Hello I want to contribute some ideas to the game, because it is a very good game and has much potential,
1) put more fruits and vegetables to not stagnate in coconuts,
and potatoes, and achieve a craft of tropical salads by the style of the game
INCLUDE FRUITS: pineapples, Mango, ORANGES, TANGERINES and BANANAS.
2) Add glass the rubble to beautify the boat, and make containers of beverages.
(3) ISLANDS: the Islands would be useful as have the opportunity of shelter is of the heat,
and collect fruits, besides load is of wood and because not add maps to the kill to a shark
4) maps: to the kill animals carnivorous or scavenging by them Islands find maps for find chests
that us den things unique, that things? that I leave to you.
CRISTIAN RAYO
Thank YOU
I used Google Translate to see what you said, and it translated to: "Do something to fall out with shark skin"
I agree, shark skin would be very useful. It could be used to make water-resistant bags as well as clothing (boots or swimming fins would be good). I'd suggest adding a drying rack as well (to dry out the shark skin into a leather so it's easier to work with).
Survival mechanics and features I'd like to see:
Ths game has great potential but needs some updates first. these are my suggestions.
Different types of trees and plants that give other foods
furniture which can be created e.g. bed to sleep in
traps that can catch fish and the shark
different modes easy, medium and hard
easy is one shark
medium is three sharks
hard is 5 shark
day/night cycle
different weapons which have higher damage
scrap metal creates armour which give extra health
options and control settings
blueprint mode which people can install other peoples rafts
| bouts will be good | Iron stuff will be good | shark traps will be AWESOME! | Diff sharks | DO NOT PUT blueprints in Game | fish nets will be good | cheats will be AWESOME! | more building will be Nice | add a ice age | Faster sprint (Shift) | building angle will be nice | ADD IRON Floor,Walls, @ for most of building things | Add Big'er/Better nets also make them look better | Add Armor | add diff Trees and things like dat |
and also plzz add this stuff will be AWESOME! ps i LOVE this game
I think that there should be enemies like pirates or whales and you can raid pirates ships and they could try to raid you. Flintlocks, Cannons etc. should be added to give an extra use for scrap and add gunpowder. There should be beds and the sleep requirement as well as heat and dealing with your raft getting caught on fire. There should be doors to protect you from enemies such as pirates and nails should be added so you can choose between rope or nails for your buildings. You should be able to reinforce your foundations and walls with scrap so that the shark cannot break it so easily. Here is a list of animals and enemies and foods that should be added:
More fish types just to add more variety into the game (Cod, Salmon, Tuna etc.)
More plants (Corn, maize, wheat, sugar cane etc.) for making different foods using a new object.
Foods you can make: Tortillas, popcorn, Bread, sugar etc.
Food Recipes: Tortilla + any meat or fish = Taco, Water + Sugar + Any fruit = Juice, Flour (Wheat, corn or maize) + sugar + Coconut milk + eggs = Cake etc. Be creative with foods as I think there is an entire range of food items that should be able to be crafted
Whales (Little bigger than a killer whale) That are rare but can destroy large chunks of your raft (Should only spawn after < 1 hour of playing) They should produce whale meat which should be a little more nutritious than shark meat.
Pirates. They come in a pirate ship and are armed with flintlocks. Their ship has cannons and can shoot your raft which will destroy whatever it hits. They have cutlasses and will board your raft and attack you. When you destroy their ship it drops loot (planks rope nails barrels scrap food etc.) and it all floats along for you to catch. Pirates can also loot any chests not behind closed doors but the cannons can shoot down the door
Birds. Birds can steal your food and create nests on your trees. You can harvest these eggs to either get more birds for food or for eating. You should be able to boil the egg in a tin can full of water over the cooking station.
Salt. Salt should be obtained by putting salt water in the cooking station instead of the water purifier. It should be used to make food more filling but take away from thirst
Finally the weird one. You should have the option to pee in a cup and drink it immediately if you are about to die and your water is still cooking. You should receive debufs for this like walking slower because you are feeling sick and you may have to vomit into the sea which will contaminate any water got from it for 5 mins.
Thanks for reading and I will come up with more ideas at a later date.
I do realize this game is very early in development, so it may take some time for my ideas to be implemented into the game if they are found useful or interesting by the developers. I believe Raft should have a day and night cycle, a temperature aspect, beds, fire pits(warms the character and cooks food), more sharks, more weapons and metal bases. When it gets dark outside (night) the temperature could plummet and this would leave the character only two options, to light fire or to go inside of a walled-off room. To skip to day the character could sleep in his bed. Later in the game when the player has had time to make a base, more sharks will approach and attack the ship at once. The later on in the game, the more sharks. The next step is for the player to make metal foundations, wall, etc.. These foundations will not be easy to make and would require some farming. However, they would stand a good defense again the numerous sharks that will attack. To help defend furthermore the character would use his more advanced weapons like suppose a harpoon.
Thank you to the developers if they put some of my ideas into the game.
I've been wondering about a harpoon. It seems like a great idea. Perhaps it'd require a bit more metal scrap than a spear (or perhaps you spend a spear to craft it). The only thing I'd suggest is that hitting the shark with the harpoon might be dangerous. What if you had a chance to be yanked off the raft? On the other hand, it would deal even more damage to the shark than a spear would. Just swim back to safety before the shark comes back for revenge.
I see lots of suggestions about day/night cycles (which I know are tough to create), and I see a few suggestions of beds. To add to both of those, I'd suggest two types of beds to start with: a hammock and a palm frond sleeping mat. More options could be added for types of beds later on.
Certain beds would cost more but help the player recover more health (in the event of injury from the shark), players can only sleep if their injuries are severe or the sun is setting. Players also must have decent hunger/thirst levels before sleeping, as sleeping will make these go down. If a player is injured to the point they must sleep, they will wake back up when too hungry or too thirsty.
While sleeping, the shark might destroy 1-2 foundation tiles. (As per the difficulty level suggestions, this could be increased with an increase in difficulty.)
True, the night has to have something bad about it.
As for the game engine, this game utilizes Unity (as it states in the opening credits). I have UE4 installed, so I could try to figure out how to add a day/night cycle with that as an experiment, but as far as I know, most programs have confusing or complex ways to implement such cycles. I've never used Unity, though, so I'm not too familiar with its capabilities.
"There also must be something special about the night time to make the player WANT to sleep, besides simply health."
Maybe an Energy meter aside from Hunger and Thirst meters. Eating and drinking can bring it up slightly, but that can be a waste if you're full already, so you'll have to sleep eventually.
First of the game is cool and I like a developer that is doing something about his game.Pasing these thing here I what I would like to see:
• the previous save to be compatible with the newest version of the game.Cause we all know how anoying is when you have a big building and after that is disappearing.
• make a day/night cycle and in the day time if you stay too much in the sun your thirst is going down faster.In the night time to get cold and you need to stay near water purification station or cooking station when they are working or make a camp fire to stay warm otherwise you will die.
• being able to craft bed to skip the night if you don't have a campfire but your thirst and hunger will go up.
•defense from shark to damage and make him run but only one time after that you need to recraft the defense item.
•shark not being able to destroy or damage your platforms if they have wall's on them or a chest or something.
•durability will be nice but to not have too less or too much durability and the hook be indestructible.
• some furniture or things to put in your base.
And now things that I wouldn't like to see in game:
•difficulty to raise as you advence because think about it,you have a big platform 20/20 you wouldn't be able to protect the base from 3 or 4 sharks at the same time cause you see now in the game you made yourself a home and it's hard to protect even from 1 shark.
• bow and arrow would not be the best idea, if you put bird's and shoot them how would you need able to get them if they fall in water cause the shark will kill you.
•the raft to go underwater when you are building too much on it.If you think about in real life if the raft is bigger can sustain more weight just like throwing a rock and a plank in water.
I think is enough for the next 2 update. Hope it helped and sorry if I write it wrong couse English is not my primary language.
First of all, the game is really fun to play and i'm sure it will become a really great game. It needs a long-term objective, but i'm sure you know that.
I didn't see anyone mention this: fixing a foundation can cost more wood than letting the shark destroy it and building a new one. I couldn't come up with a solution for that, but I think repairing should be more beneficial, than building a new one.
There should be a "creative mode" were you can build anything with out having to use anything. Also it would be cool if you can chose to have the shark spawn in your would or not, and some other things to build with the hammer/craft, like a ladder, a bigger chest, maybe glass, a fire place to smelt stuff and give heat to the player, better foundation (Like a metal foundation/floor). And one last thing, durability to the tools. (And with better/upgraded tools).
UMM? Am I the only one that thinks about the human stranded?
WE NEED BEDS! CLOTHES! MAYBE A FRIEND? (DOG, BIRD, ETC.) DAY/NIGHT CYCLE! CUTE STUFF, LIKE RUBBER DUCKIES, DECORATIONS THAT COME EVERY HOUR OR SO, SO THEY ARE A BIT RARE. A PHONE? XDD BATTERIES CAN COME FROM RARE BARRELS, MAYBE A POSSIBLE ISLAND? ANOTHER HUMAN IN AN ISLAND? MORE HARDER TO GET FOOD, (POTATOES ARE TOO EASY TO GET) THOSE ARE MINE :P
Adding different sea creatures like dolphins and whales would be nice whereby one could be friendly but the other can either be friendly or enemy AI. For example if you fish too much you become a threat so the dolphins/whales attack and the one that's always friendly can be fed and after a while turns into a mount for a certain period of time.
-Add more types of food (like carrots, radishes..) but more difficult to obtain. (Cotton for make cloths also)
-A day and night cycle, what means to add a bed
-More types of fish, ones friendly, other agressive
-Food degradation. The food can rot after a while
-Temperature system
-Diseases, by drinking dirty water, by eating food in poor condition (food degradation), sunstroke during the day, hypothermia at night (add bonfires, which will play an important role here to maintain the temperature)
-Shark Algorithm: When killing the main shark, increase the number of sharks that spawn at the same time, progressively, or make the sharks harder to kill. In Hard mode, at the beggining would appear 2 sharks. (or something like that)
-Improve the wood floors walls etc with metal, making them more resistant to attacks
-Weather system, rain to collect for drinking, thunderstorms + rough seas (which can break the ends of the base), etc (That includes natural disasters like hurricanes, Tsunamis...
-Add more items and weapons! Fishnets, Bows for hunting, etc
-Defend the base with spikes, torches to keep sharks away
-Fall Damage
-You need blueprints to make complicate buildings/Items
-Cloths and armor, with leather and metal
-More buildings
-Smeltery for making better weapons or improve your actual ones
-Floats that must be placed while you expand the base (or the base will sink, but thats a hardcore idea)
-Goose barnacles glued to the base which you can take off and cook for eat (Why not?)
-Maybe... brocken ships near the base with loot
I dont have more ideas right now.. If I think anything else, I'll comment it below! (PD Sorry if you dont understand something i dont speak a lot of english)
Some of these are more advanced, but I stuck to what I knew was doable without any massive amounts of money invested, such as multiplayer.
1. Raft/Canoe... may be used to travel around the sea a bit more, and reach loot in the ocean.
1. Buoys... Some stationary buoy's located around the ocean, that you may sail to using the raft. Some more advanced loot may be placed there for looting.
3. Until some ideas for further implementation of the world border come up, I think having a world loop (if you go over the side on one side, it puts you on the side adjacent to it (opposite side)) may be interesting
4. Snorkel... pretty self explanatory, you may make a snorkel (basic) out of wood and thatch or something, and then simply be on the surface of the water, or a snorkel (advanced) to go down deeper.
5. Ocean caves or ravines, accessible using the snorkel. May contain a dungeon or something maybe?
6. Advanced materials, such as clay, sand, etc. For example, you may use sand to make glass.
7. Windowed wall tiles, so that the wall has a window on it. My apologies if this is already implemented by the time that I write this.
IIt would be really nice if possible to add a tool that could remove a foundation,floor,stairs etc... (everything that u built), and let the game be more competitive like, adding NPC trough out the game with their own base and we could raid them,killing them and stealing their stuff, and adding more combat gear to fight NPC´s like bow and arrow
I think this would be a very neat way to be able to get scarp metal. You know how you get materials floating from you and you start thinking of ways that you are getting them. I was thinking of enabling a sunken ship that has been giving you supplies. You should be able to go to the ship and mine away either with a hatch or a pickax and mine away at the ship and every hit or so you get one scrap metal just like how every hit or so you hit a tree you get wood planks or thatch. Just thought it would be something interesting
I think there should be a logistics system, which would include hoppers, chutes, logistics chests( those could interact with the logistics system by accepting items( from chutes) and ejecting items( into hoppers)), channels, and possibly sorting macines. there should also be new items, like gears, sheet metal, and bolts. I also think you should set up a poll to see what ideas the community supports.
I would suggest adding a feature when you mine floor/walls/nets/etc... with an axe, you actually get the item back. This might be a good feature because sometimes when i place something wrong i have to chop it and then make another one of that item and that means i have to lose more reasources, That would be really helpfull. The other thing is more graphics options. I dont have a good computer which means i have to run a 600x400 resolution. It is really hard for me to play so adding more options would really mean something to the gamers out there. And maybe if you have some time add like some more fish. Right now theres only 1 fish type and thats kind of boring... but its something. You can also add like an automatic machine that picks up planks/scrap/leaves automatticly for you.
Sincerely
Vladyplayz
This is a completely out-of-the-box idea (because hardly anyone else will use it), but I would enjoy a return-to-center cursor mechanic in the game. As of right now, you have a completely different cursor mechanic, so it's impossible to play this game with a graphics tablet right now. It would have very little impact on the gameplay of other non-tablet players, so it shouldn't bother too many people. The only potential problems I can see would be with controller support, though you could try implementing something to detect the presence of a controller and switch to a more controller-friendly cursor mechanic.
The only reason I suggest this is because I'm more accustomed to playing FPS games with a graphics tablet (sounds weird, I know). If I could play this with a tablet, it would be more comfortable for me. (If you don't know what I mean by 'graphics tablet' try searching for 'Wacom Tablet' or 'Huion Tablet' to see what I mean.)
Love the game
Maybe you could add some exploration into the game for example someone said underwater play this could be use to kill fish/creatures/bosses who could give you loot (a range of different attack methods e.g. spear guns) and to loot places e.g. abandoned ships, (using driving gear which could be different quality that could last longer underwater).
Start with lighter and limited fuel to start fire (or nothing on higher difficulty) and once that runs out, you'll need some other method of making fire to cook and distill water with.
edit: and I know animation is low on the priority list at this point, but I'd like to see more violent shark attacks on the player, thrashing, biting, dragging you underwater, and give the shark the ability to grab you from the edge of the raft and pull you off.
Fish Traps and Spikes so the shark will get hurt when eating my stuff. A pistol would be a great addition with ammo craftable with metal scrap. Maybe a metal refinery would be good so we could make metal ingots and sheets to craft a gun. A bow craftable from wood and rope, arrows of leaf+wood+metal could give you 3 arrows. Just some ideas that would fit into the game. Thank you!
Currently, I've spent about 3 or 4 hours on this game. I've found out that having a day/night cycle would be amazing. When/If the day/night cycle is implemented, torches would be a given. We'll need oil found beneath the waves of the ocean to craft the torches. Along with cloth made from either, Thatch or a type of hide found on an island or in the barrels. Up-gradable hammer and axe to make better floors walls and traps to set to kill the shark. More resources, like iron, steel, pearl, rock, coral. Found under the ocean as well. Glass for a scuba mask can be caught with a fishing rod or a scoop you create the same as the hook.
Ok, i just played for a few hours and basicly i won, cuz there is nothing more to do. I suggest making it a larger area for the shark and debris. Also add a bed, ornaments, and base defences. Also would be fun for like bad weather, and even hurricanes to mess everything up. In that case maybe make some new walls that are super strong to withstand the hurricanes that take alot of materials and time to make. It would make it more indeapth if you could make night time too, and add a fireplace. Maybe add clothes to stay warm in certain weather:make it or even armor out of shark skin. :) ok im sure i can come up with a bunch of more stuff but thats a start :)
I'd like to suggest a sort of "peaceful" mode (sorry, Minecraft was the first thing that came to mind trying to explain this :P)
A mode where there's no shark and you can just create stuff without the worry of a shark gobbling it all up. I got so scared when I was just trying to make essentials and hadn't built anything and the shark came and ate a quarter of the raft ;-;
Maybe have two different physic properties to the raft that goes with previously stated difficulty ratings. On the lower two difficulties have the static version of the raft, but on the higher difficulties have a raft that need some sort of floating device that would be used to cancel out heavy sides.
Example: Put literally everything on the left side of the raft, the raft becomes heavy on the left, and starts to sink in, depending on what the player does the raft's left side could... I don't know snap off? or maybe it causes some sort of game over (player falls into water and cannot get back on the sinking raft, which then has the player become shark food?)
Charatcer customization would be cool to see as well.
Just brainstorming. Anyway loving the way the game is coming along. Keep up the work!
Hey, the game is very nice but I think we can make it better by perhaps adding night, it means you have to sleep in a bed. Mabie night could be cold, so you have to build a fire. adding falling damage as well would be a very good Idea, you know, things to make the game more interesting and a little bit harder in some way.
i'd like a nice looking fitting door to my small basic walls and wall windows i just made, a good door
or more options like more walls more window walls more trees to have different types of colors to the wood
more things to build ofcourse, before all this i want to tell you im addicted to the game i will give 9.5\10
reallly good job, better than minecraft haha
You know what we need on raft. much more tools and items. And something else. The item nets are OP so it would be cool if u can only take items from the nets like 10 times then it breaks and u have to repair it with wood. Not that u have to make another item net just to repair it after using it too much.
Loving your game! Well done!
I have a idea which maybe will be in future as its a bit complicated. Im guessing you are working on underwater already? Anyways if you ever get to that it would be awesome to swim down deep in the ocean and spear fish while collecting items. I had an idea for a item you could find. So you could add large/medium sized clam shells which you could use to build a rain collector. Maybe you need a plank and a shell and then you mount it to your boat and if/when it rains you can collect water from it! Also another idea would be to add weather. And also add fishing nets which you cast in the water and wait a while then after you get 2 to 5 fish if you're lucky.
Hello, please add:
- The Meaning of the game .Dont just to survive,And to survive for some time or swim away
- Time and weather
-varieties Sharks, fish, vegetables, trees
-The Bed, that is, the need for sleep
-multiplayer
-bow
-Speeding, Running
-clothing
- temperature
Sorry for my english, simply because the other country.Good game !!!
There are lots of ideas so let's get started and let me in the comments what do you think or add more.LOVE THIS GAME !
SPECIAL : Weekly updates like "The Forest"
1. Add waves and make the raft "float",move up and down with the water. Also why not Rogue Waves for a developed version where your Raft can be damaged.
2. Add NPCs : more sharks, bigger sharks, whales, trading posts on islands, birds, shipwrecked humans that you help.
3. A story when you start the game to tell you how on earth you got there ? Without any endings or such.
4. Achievements for building, acquiring, killing,etc...
5. Clothes made of shark skin (later updates maybe of gold that you gather from islands)
6. Add day/night cycle, rain, thunderstorm places where you leave the raft (they said the raft will me mobile:D) and gather very rare materials protected by Ancient Pigs with Golden Swords and then show off at others. Also whirlpools that you should avoid.
7. Climate and seasons when more materials come or they don't at all.
8. Furniture : bed, blinds, curtains, torch lamp...
Chest capacity increase or allow for bigger stacks when items are in chest, also having shift + mouse click to transfer stacks between inventories with ctrl + mouse click to split\transfer half stacks etc.
Slopped\Triangular\Ramp pieces for building
Random current changes, so you have resources arrive from different places
Trees take longer to grow for added challenge. Different types of trees that yield more of certain resource type
The game, so far, is amazing and I can see so much potential for it.
The main problem I have found is limited resources. So, what you could do is this:
- Add Tarp scrap to debris (With this you might be able to add a Rain Collector using tarp, planks and a tin can)
- Add day/night cycle, perhaps combined with the previously implemented dynamic lighting.
- A weather cycle. Rain storms could hit the raft and maybe damage parts, as well as pushing you off into the sharks' grips.
- Debris from destroying buildings. Countless times I have been placing foundations and walls and forgetting to rotate or place the pieces, thus annoying me when I do not get, perhaps, rope or thatch or planks back.
- I know this has been said previously, but possibly expand the opportunities for food and water.
- CROUCHING. I don't even know why I want this in the game... But I feel like it has to be said.
- Sprinting, however I will say that maybe if you are below a quarter full on either food or water (or both). Countless minutes have been spent walking slowly to the other side of my mansion to find that half my building gets wiped out by Jerry (my pet shark I will never kill because of my lack of being able to sprint to him
Thanks for reading,
- Toby <3
- Add Birds in game, to fly on the sky. Killing these Birds to drop 1 meat morsel (ex. calling: Pelican meat, or
something like that)
- Make possibility to craft a Bow with Arrows - Crafting 2 or 3 Arrows: (optional)1 Metal + 1 Plank (because the Plank and Metal are too big to craft only one Arrow)
- Crafting Bow: 1 Rope + 1 Plank
- Job: Hunting the Birds (ex. Pelicans)
- When you catch one Barrel, to get the stuff inside, BUT to remain in inventory this Barrel empty and to can put Barrel on, like one Chest. You can fill it with what you want. And.. Oh yeah, and to don't be stacked because this is NO REALISTIC.
Add the following news please:
-can reinforce structures with metal
-Most types of food and trees
-A system of automatic water collection.
-Button to crouch
-New sounds for the shark
- Shark defense system
-Cycle of day and night
-Camping to move overnight
-Harpoon
-furnace (more than 1 food in it)
-More spaces in the inventory
-can dive
-to be able to hit the shark with the axe
Hopefully the Developers reads all the Comments in this Thread. (Well, not all but, you know.)
First off, Day and Night Cycle really Important. Sure that you guys are working on this but, I'll just leave It here.
- a Way to Reinforce the Foundations, E.g Foundation ---> Reinforced Foundation ---> Metal Reinforced Foundation etc.
- Difficulty Options, with Increasing Sharks the Harder the Difficulty is Set.
- Breaking/Health Animations for Certain Objects If not, all. *Important* Since you wouldn't know when the Foundations are being Gnawed at and rendering the Repair Useless. Trees as well. (The Forest)
-Probably make the Foundation more Larger?
-Animations for the water! like, you know, Wavy! the Raft needs to be Wavy since It's floating on Water.
-Variety of Sharks? Megalodon :D
-Weather!
-Islands? Subnautica?
-Wreckage of Ships that you can loot on! and maybe find a Diving Suit or a Rebreather!
-Upgrade the Graphics? or is it Change the Engine? not sure but It'll be nice If you guys could really bring out the life on the Water since It's 90% Water (Unless you played for 2-4 Hours) anyways. Seeing Subnautica's Waters is really good.
-Temperature! when night, the Cold strikes. You'll need to stay Warm or else you'll die out of Hyperthermia and too much heat as well. Vice versa.
-Realistic Weights so that when you don't upgrade your foundation when you put certain Objects like the Tree farm? (Forgot the name) It won't Sink.
*Edit - and a Backpack as well. a Craftable one and one that you can find somewhere.
-Variety of food. (Though the Coconuts are enough to last your entire life killing Thousands of Sharks).
-Spoilage of Food and more Crafting!
*Eh, forgot one thing.. the Harpoon! where you'll find It on some Ship Wrecked Yatch along the way.
*I Forgot one again, SPIKES! or TRAPS for the DAMN Sharks to Gnaw into! they'll get stuck into It and have time to go the Shark and kill It! though If you are late, they'll get away and be More Aggressive Afterwards. Just to add a Few Seconds before they escape again.
*Sorry, Last one. Crafting! Bows, with a Variety of Arrows that you can Craft, a Reinforced one and a Metal Reinforced one. and on How long you have drawn the Bow, the More damage It deals. It's good for have the Shark stop gnawing the Foundation. best for when the Shark is Trap you can the one shot It. also good for hunting down Birds and Collect their Feathers. *Note* Feathers and Sticks are needed in order to Craft the Arrows. Planks = 4-6 Sticks and Feathers sometimes Drop on the Sky or when you hit Birds that Stops by to your Raft.
-Specific Storage for Objects :D Food Storage and what not.
That's all I Could think for now. :) hopefully this won't be another Stranded Deep.
More structures that can be interacted with i.e cooking stations that can combined foods with spices etc that are grown to create food that fills more hunger? Stations to create more tools/weapons for defending raft? More equipment for fishing?
Raft upgrades? Upgrade the raft from wood to stronger materials for shark attacks.
Lights?
Day/Night cycles? implement beds to speed up cycles.
Decoration blocks to spruce up buildings created on the raft?
build like small islands where u can pick some other stuff too
boat to move on water
you can kill shark to get food or skin from her (+ more sharks that are under water)
Clothes
Winter, Summer, Autumn Spring that cycle
to make metal structures (metal boat)
Make thing more realistic = food, lower its value and let it be rare, but alson let hunger gets lower
Day and night
Multiplayer would be great
Hello ! I sincerely adore your game, which has great potential, and I apologize in advance if the ideas have already been said, or if my English is bad, I use google translation! : 3
- To start, you should add some weather. For example, storms could destroy our home.
- Why not, add islands, to find some things not found at sea.
- Add electricity to make mechanics more perfomante, after that is not the most important, in my opinion.
- Add various kinds of sharks, with different capacities, or, add other marine predators which would be much more funny!
- ADD THE MULTIPLAYER.
- In case you did not read up, add the multiplayer!
- Put the Day / Night cycle
- Add sickness states, open wounds on the shark bites you.
Thank you for taking the time to read all this!
1. Multiplayer
2. Fixed a bug in the destruction of the box things disappear!
3. Add more options in crafting.
4. Add a line, the artist subjects.
5. The ability to breed sea creatures.
6. Add more animals.
7. Add a variety of weapons (bows, arrows, spear to the destruction of sharks, and so on ...)
8. PLEASE ADD THE NIGHT TIME DAY
9. Add the ability to fly around the world on his raft, but it turns out that the raft raft, just standing still.
10. Add the ability to find the boat, using №9 and loot
12. Add a combination of items, for example (3 in 1 stove bridge the large oven, the same with water)
13. Сhange the appearance of the hook!
Thanks to the developer of such an interesting game, it has a great future!
WHO agreed to these proposals PUT +)
The game would be more fun if there would be more things to build like tabels, beds and chairs. It would also be nice if there would be different seeds like carrots or tomatoes. It would also be fun if you could dive to the bottoom of the ocean to gather things like chests or so. Also, there could be different fisching rods that the player has to make to get better fish. New textures or different materials would be fun, forexample if you could add armor to your foundation so it is harder for the shark to destroy it.
Ps: Love the game, already made a huge raft with more than 15 floors. XD
hope you like some of the ideas.
Hello Mr developer I would like that you unsubscribed:
-Languages (such as French)
-Boats to go from island to island - new kinds of food (such as rice)
-Play with a controllers - add at night and therefore add a bed or can be a torch to light the night or a flashlight battery - powered add storm tides that destroy a little structure.
-Have a little less life.
-Have the possibility of improved its weapons - integrate the stone as new material
-Add a Thermostat
-Add doors, flower boxes, the table or we can put our screen shot of the game
-a combination to swim faster - a multiplayer mod online
-For food to become continental at a time
Thanks for the listen.
Good bye
Multiplayer? idk i think with a good bit of additions and a harder gameplay mechanic multiplayer would be fun and interesting maybe with voice but at least with text so you can possibly set up a way to communicate via vice like dicord or skype but have public and private options with 1 or more rafts that you would have to connect (if multiple) or transport boats for trade if you decide not to connect. with 2 rafts there would be the idea of glitches happening with sharks locking on tho structures how many there would be etc
but i think multiplayer could be very cool especially with higher difficulty and maybe different modes or game varients
Very Good game. But needs lots of fixes. For example: When you are Dehydrating it would be good if the personage no cough so much, wich is a little annoying. I would like the posibility of navigate and find an Island and do a kind of bridge that connect both. I´d like ambientation sound and songs depending the moment. When the shark is coming to you suspense you know. Of course the most big missing thing there is the Multiplayer... The multiplayer would be a very big step in the right direction. It will Attract so much players. with pve and pvp servers.
Very Good game. But needs lots of fixes. For example: When you are Dehydrating it would be good if the personage no cough so much, wich is a little annoying. I would like the posibillity of navigate and find an Island and do a kind of bridge that connect both. I´d like ambientation sound and songs depending the moment. When the shark is coming to you suspense you know. Of course the most big missing thing there is the Multiplayer... The multiplayer would be a very big step in the right direction. It will Attract so much players. with pve and pvp servers.
I think you should add some kind of multiplayer. The game is really enjoyable right now and i think the aspect of playing with your friends goes along way and for me atleast is what makes games fun!. This game is a really good on that i could see playing with friends and think it would be your best implementation to date.
HIYA! was playing the game this morning, Great fun. Cant wait to see this develop with time. for now one BIG thing i would say is make the food/water decrease time longer (so you don't have to eat/drink as often) also add more food types, Carrots etc and maybe more types of fish!
Can't wait to see this as the updates roll out!
I would like an "easy" option (especially helpful for those on a macbook). I also get that it is a survivor game but always sad to lose such a beautiful home I've built (here is where some secondary revenue could be earned). Not that we could lay down but furniture and roof. Perhaps even further into the game we could make it through a night/day/rain/wind scenario but I am sure the developers have already thought of such things.
Thx for creating this wonderful game. It has a lot of potential to become great.
Here a few ideas:
Roofs: Attacth them to walls and window wall
More food/plants to eat: More variety would be really cool
Different types of trees: this isnt has important but it would lok cool to have different looking houses
That's all from me now. Again thx for this great game.
I don't know if anyone had this particular idea, however(as opposed to some of the more complicated things others had mentioned):
- Simple physics, perhaps light waves.
- If there's too much weight on one side, the raft could start to tilt(and possibly tip).
(The weight thing might be too much, not sure)
How about an update where you can scuba dive with the right gear, of course. So we can discover more things like different sea creatures or an underwater abandoned cave to explore. You can add minerals to the cave and we can mine it to build more sturdy or rare items. You can also have like a rope to tie your raft to something so that it doesn't float away when you scuba dive. Just a thought~ great game btw!!!
Scuba seems unrealistic, given how much gear is involved, but snorkeling would work. Limited range (and your raft keeps drifting) and depth but still an opportunity to explore a bit while still keeping the world fairly small. Perhaps craft flippers to extend the range, add spear fishing (attracts sharks?) or perhaps clams/oysters that can be collected.
Recommendantions and ideas
More optimization more fish more food a little more difficulty because once you have a tree and you are like a god natural disasters (that the boat moves a lot, waves that push you that you have the shark hit you A flap to the boat (depends on the size of the bigger the slower the thrust) multiplayer and everything you want ;)
Please continue updating the game if I could donate I would do it but I do not have a credit card the game enchanted me since I tried it.
add more difficulty pls
my english is not awesome ..
I have made all of my suggestions on this document in Google docs: Raft Suggestions
I have three suggestions that I would like to share, and hopefully influence the game's progress in a minor (very minor) way.
-Different Types of Hammers
What I'm thinking for different types of hammers is that making a different hammer affects the material (and by extension the weight and material needed to hold up floors and possibly walls) the structures are made of. This would in turn affect their strength and resistance to sharks, seasons as other people have said, and something I'll mention next.
-Hostile NPCs and Advanced Combat
This may sound unrealistic (and trust me, I know it is) but it would be neat to have other, hostile (and possibly themed) Rafts come your way where they will use their hook or something new added to bring their Raft closer to yours to attack you. They could also loot and grief your ship. Going along with the themed idea, maybe some could have rare loot like new materials or extra food/scrap depending on their theme and maybe, just maybe, a rare shark tamer.
-Sanity or other Stats that would matter in a Stranded At Sea Situation with No one around
Lengthy title eh? Anyways, as the title says, a Sanity or other trait meter would be added in addition to the health, hunger, and thirst meters. Although it is quite self-explanatory and a bit too close of an idea to Don't Starve, it could effect other meters as well, like faster hunger and or thirst, slow damage, impaired or hallucinogenic vision, etc. This could also be a temperature meter, which would affect other stats as I've said with the Sanity meter.
Thank you for reading these suggestions by me
-S
Hello! I would like to give you some ideas for the game. 1) Sound options, the sound is very low and when it attacks the shark does not sound good. 2) in gameplay, cycle day and night, weapons like javelins or harpoons, serious good, more vegetables, seagulls to come and take your plantations or food, slingshot to kill them or to drive them away.These are my ideas, it would be good to work In these ideas and in the future put them in the game
Hi! I really like this game(Raft)and it has lot of potential. I would just like to suggest some challenges about the game. I hope the developers add some weather input like there will be storm that can damage your raft because of the strong wind, rain and waves. Blizzard, the ocean will be solid ice that you won't be able to fish and collect stuffs floating and starve for days(adding day and night will be awesome by the way!) so you need to store food. the survivor should also rest/sleep. and while he's resting, pirates(optional) will stole some of his stuffs. and add some more upgrades in the materials! I hope this game will continue!!i really love it!
let me express my feelings....... I LOVE THIS GAME!!
1. It is atmospheric
2. nice graphics
3. never actually gets boring (for me)
4. limitless
5. just all around amazing
I wish I had the cash to help you out, because it would be amazing if you added multiplayer to the game, if you did I promise you 100% that everyone would like it, i mean like it's a simple game with simple concepts but has not alot of bugs and pretty interesting, like how the shark always comes by and destroys your foundation and how it takes time to kill that shark, of course if you added a backstory to the character it would be 10 time better. A friend and I love playing this game and if you are able to add at least 10 players (friends) into one game i am sure of you i would create a whole civilization, i rate this game at a 10/10 but of course there is that one bug that when you're on the net's edege it glitches a bit and thinks that you're in water. But all in all a wonderful game.
of course when you record a video it gets laggy so if you are able to fix that it would be awesome (of course i am using a mac cuz it gets laggy as hell but if you can fix that........ idk what would happen, i hope top youtubers find this game and play it)
Ps. hope this game becomes a hit :)
I think there should be a button added to transfer all items at once like when you have a bundle of 10 wood you can hit T to transfer it all at once to your hand or crate instead of dragging and dropping because it can get annoying to have to keep going back and forth to move stuff and time consuming also it has to be right over the square you want to drop it in to be put there and if you let go it goes back to storage. Also think there should be an option to upgrade your storage by crafting upgrades to your self storage and crate storage. Also had a problem not being able to move anything after you place it, you end up having to destroy it and waste materials to build another so there should be an option to move it also can't destroy cooking stations. I think if you destroy something it should drop half the materials you used on it instead of just disappearing.
Hey I Thought up some things that i think could really change the way the game works!
Building
1.Doors
2.Candles
3.Floors should have to be attached to a pillar not floating diagonally of one.
Tools
1.Bow and arrows
2.Fishing net
3.Scuba gear (Different parts of gear found in ocean?
Gathering
1.Add cloth that needs to be dried?
2.Metal
Misc
Weather that makes you go indoors for safty
Now i know this would be alot of coding but you could nurse a bird or something so it would help you gather?
Local multiplayer
I have repeated some of my previous ideas but I did it because i think they could be real cool aspects for the game and i know its hard making a game as cool as this but From what i have seen you work real fast. I thought it would take alot longer for you to make the chest but you made it alot quicker than expected! You seem really good at what you do and whatever your working on I am sure your doing a good job at it so by all means just tell me to stop because i have wrote alot and i don't care if you ignore me so yeah!
This game is awesome. my few ideas are: range, perhaps a flimsy bow with crafted arrow, all the way up to a mounted ballista because.... pesky shark. I would love some kind of breeding in farming to get better food, fishing tiers and bait would be great.
Oh and also: reinforced foundation, i imagine a foundation surrounded my metal, takes three shark attacks to "kill" mabye you need a ballon to keep it afloat.
Not sure if anyone has suggested this, but what about sunstroke? It could be an environmental threat, alleviated by spending time in shade from structures or palm trees, thus adding more reason to grow them.
The difficulty with that, as well as the need for warmth in a day/night situation, would be balancing the early game when you're scrambling for resources to feed yourself, stay hydrated, and have a big enough raft to put other features on. It's pretty easy to die during that period as it is.
You are right. It has nothing to do with surviving. But I think its kind of boring to use the "normal" stuff to survive every time. You don't know why you are on this raft. Maybe you live in another year where you have cool techology? For example a machine that generates a portal? Why has everything to be logical? If you don't like it, maybe they can add this to a special event.
Dive in the water to find some item;submergend boats in the watter with some items;door;fish;strange plants;islnads;octopus;underwater caves;repair the shadow to see all body;animations for example:jump in the water,dive,etc;decoration for example:bed,chair,table;flashlights/torch for the night and a story for know how the man/girl reached to survive on the ocean.
Sorry for my english if i write wrong somewhere.
Cool!...builder mode salvage game. I like it ! I suck at hooking flotsam though.lol.
I tried it on my little Acer laptop [ AMD Athelon 64,1.6GHz,3200 graphics,2.75 usable RAM, 64 bit ] and it does good on 'simple' setting . 2fps and a bit jumpy. I suck at hooking flotsam though.lol. A ? placable ? water current detector ( float with a string ) or a compass , might limit the time spent spining around and waiting to see where things are headed .
I'm guessing the 'fog' is the toss limit and no point in removing that. Is the raft stationary , or does it shift with and unseen current?
Is there a plan to add achivments ?( pop up for builder 2nd story, shark killer, farmer, architect and the like. )
*One thing i did notice is that the game does not pause on crafting screen. * major bummer when just starting out.
Adding a bit of commetary to the actions may brighten things up a bit. Crafting spear triggers " this will be a fun little surprise " Spear to 'use' ..." here fishy ,fishy fishy' catch while fishing " Lunnnch! ". Missing / shark eats raft ;" well that's a revolting development"
Planting tree : lovely bunch of coconuts or some other fun ditty.
Perhaps a day/night and weather cycle. eg. night its more dangerous and bad weather you 'get ill' from being outside in the cold and rain too long and a way to get around that without having to build a hut of sorts would be to have a small fire. And in really sunny days your need for water goes down faster. Also make it harder so it takes to to get a comfortable, big raft. and to let all the needs go down slower in normal times