OK, I finally uploaded a video of my playthrough, it can be found here:
Play game
Kairos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.394 | 4.394 |
Humour | #3 | 4.303 | 4.303 |
Aesthetics | #3 | 4.576 | 4.576 |
Overall | #5 | 4.242 | 4.242 |
Gameplay Innovation | #13 | 3.667 | 3.667 |
Fun | #15 | 3.879 | 3.879 |
Metaness Quality | #17 | 3.970 | 3.970 |
Uniqueness of Metaness | #23 | 3.727 | 3.727 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
How is your game meta (within each relevant category)?
-Fourth Wall:
We make the player part of the action, making him present as one of the “viewers” of the Theatre play, especially with some sounds like the lone clapping.
-Mechanic Deconstruction:
What we try to achieve especially with this game is to “Deconstruct” in a way, the way all the games give and use the Achievements itself in their games, sometimes even, as a way to make their games artificially longer.
In our game you will receive an achievement for anything you do. Literally every decision you make will end in you winning an Achievement. (And this will lead you to a final choice).
Please list any pre-made art/music/other assets that you used.
We picked the sounds and music from an open source.
How many members in your team?
List your team's social media!
Programmer: twitter.com/Dani_FM_96
Designer: twitter.com/JoseMartinSoS
Artist: instagram.com/moralo_vegart/
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