Muchísimas gracias por tu feedback! Me alegro que te haya gustado. A nosotros también nos hubiese gustado darle un poco más de sentido a la mecánica, pero por lo menos es divertida.
Recent community posts
The concept of the game is really cool. Good job! As other people are saying, it's a bit annoying having to wait a whole 30s once you have figured out the mechanic. I suggest you add a secondary mechanic that would let you skip this time.
The gameplay feels so good. I'm sure you needed a lot of refinement to get to that point, well done!
However, I also think it has some room for improvement. The game is a bit too simple and doesn't really have anything characteristic to fit the theme.
Great game overall! It looks and feels incredible for a jam game, while also adhering to the theme. Great job!
My only suggestion is that you increase the bat's hitbox, or make it so that the collider follows the player when he's moving, as sometimes it fails to hit enemies.
Great game! The first jump took me over 10 attempts, but once you get it, the rest are easier. Consider tweaking it so it doesn0t need to be that precise. Also, it's a bit weird that you can't turn the view 360º.
Incredible aesthetics, btw!
The goal of this project is to prove if this concept is actually interesting for running a tabletop RPG game. Right now, the server I'm using only supports up to 100 concurrent players, but as soon as I see this tool starts to gain interest I'll start finding ways to expand it as the community dictates.
I'd like to develop this tool using feedback from all the people that take the time to test it. So feel free to use this forum to post ideas, bugs,etc. I'd appreciate it if you could use tags for properly indexing the forum.
This forum will be relevant until the community migrates to another platform like Discord.
Wow, that concept is so cool! The mechanics were super polished and it's awesome you managed to make so many different plants in such a short time. It felt great all around, but I think making the rate of fire a bit slower might make the player think a bit more
I couldn't figure out how to move at first, but it was cool to walk around the house and investigate once I got it. I couldn't leave that pee uncleaned! Congratulations on finishing the game!
I liked the concept and the art looked very nicely done. I liked that sometimes the columns and structures get in your way so it's more difficult to remember the good spots, but I think there is too much stuff falling, so most of the times it doesn't matter where you're digging. Also, I didn't learn I could skip the bounty animation until the very end (but maybe I missed it).
The art is awesome and the Tinder mechanic is fun to play with. I'd have liked to be able to play in fullscreen so I could read the small descriptions. I think having something else to look for -appart from matching the faces- would have added a little more meat to the game, it feels a little too simple (but I know it's hard with the time constraint).
Great job nontheless!