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A jam submission

Burt Roger II (Pirate Jam 2020)View game page

Submitted by Berg (@toooldtoocold) — 6 minutes, 35 seconds before the deadline
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Burt Roger II (Pirate Jam 2020)'s itch.io page

Results

CriteriaRankScore*Raw Score
Design#63.5633.563
Adherence to Theme#93.5003.500
Creativity#113.3753.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Neat game. I included your game in my Pirate Jam Pre-Jam Skirmish compilation video series, if you’d like to take a look. :)

Submitted

You really put a lot of thought into the combat system! It works really well, and I think it could become a cool puzzle game. Congratulations!

Submitted(+1)

This is a cool little game! The cannon sound effect is very satisfying. There's a lot of really good logic here to make a really cool pirate puzzle game in the future. 

Great work, fun game!

Developer

Thank you for playing :)

It was one of the humble bundle sound FX packages that included Pirate pack, unfortunately there are no info file in ZIP, so I can't even tell where the original package was from :/

The game started out as straight puzzle game, but I realised I won't have time to put in different stages, so made it a bit more action oriented, but keeping some of the puzzle elements :P

Submitted(+1)

Beat it a few times.

Good job.

Developer

Cheers, glad you liked it :)

Submitted(+1)

Interesting, I dig it! Sometimes inputs felt like they weren't getting read and the sound effect from repeated moves got repetitive after a bit but the base here is solid

Developer

Thanks for the feedback. There was some logic in there originally for more puzzle game play approach so that ships were always moving. So for example you can not turn towards land. I did consider taking it out, but then again sometimes it offers that nice "how do I get out of this situation" effect, so was really in two minds about it. 

(+1)

Ahaha this is fun, i like it!!

Developer

Cheers bud, thanks for checking it out :P

Submitted(+1)

This is a really cool idea! I think this would make a fantastic puzzle game. 

Developer

Cheers! :) I considered more puzzle like gameplay at first, but it become obvious I wouldn't be able to add many actual puzzles within time limit. In the end it became a bit more action oriented, but keeping the original idea of having to maneuver ships in position to attack or having to make sure you don't end up under fire yourself.

Submitted(+1)

I really enjoyed this one. The strategy is deeper than it seems.  A+

Developer

Ah cheers matey! It started out as more puzzle game, but I realised I won't be able to add many actual puzzles in there in time, so made it a bit more action oriented, keeping attack logic. It came out pretty well, considering the shift mid project, but pretty happy how it turned out :)