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NodziGames

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A member registered Feb 18, 2014 · View creator page →

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Not bad, but music is pretty annoying. It's also frustrating that you have to do the same level 3 times, and even though the space closes it doesn't really affect how you navigate the level by much. Lots of potential that was missed here

Super unsettling and well put together. I hope that this isn't something you personally went through, and if you did, my condolences.

Nice one! a bit short but pretty cool for a game jam. Yeah sorry. I'm stalking your profile a bit but your games make me feel nostalgic.

Not bad! I like the cool backflipping animation when you hit them. One issue though is that the bullet frequently doesn't register when it hits them. With fast projectiles in Unity they'll often teleport past what you're targeting since their position only gets updated 60 times a second. Don't rely on the rigidbody collisions to register hits. Rather look at something called raycasting. Good luck!

Really cool and addictive, but the sounds are annoying

Hi, you need to go to the skill tree under upgrades and there's a button there to fight the boss bricks. It's a bit hidden so I hope the dev sees this and makes it more visible.

Yeah, I opted for only sniper and cannon balls after a few prestiges and it seems to pump out much more damage in any case. Only issue is with certain bosses where they have immunity to those balls.

Unfortunately the game logic is tied to the framerate, so the more balls I buy the slower the game runs the longer it takes to clear a level. 

"Flat earther society has members all around the globe".


11/10 this game is GOTY

Thank you for the kind words!

Hi Jupiter. Thanks for the video! I remember you from Gamejolt years back, but I struggled to find your channel again. Good hearing from you again.

Thanks for playing! Yeah, I realized I made a booboo there at the end. The best strategy is to heal up on hour 1 as John Slick kinda just sneaks up on you. 

Whoop! Glad it had the intended effect. I'll shorten the game in the future since the combat system is too simple for such a lengthy experience. Thanks for the feedback!

Thank you! These comments make me incredibly happy

After submitting I gave it to my brother to test and I realized the game is a bit lengthy for how simple it is, so I don't think many people saw the true ending when you defeat John Slick. Thanks for playing and for the feedback! Glad you liked it :)

Thank you Merlin!

Thank you for the feedback! Exciting to see the suspense was effective 

Thank you for the kind words, and your feedback has been noted! Might chase the idea for a mobile game :)

Ah I see! Very creative! 

Gameplay is pretty decent, though I'm confused how the coin collecting works since the coins don't disappear when I collect them. It's fun swimming around in all the loot though!

There's no executable :(

Awesome. Let me know once you've updated it. I'd love to come back and play it again

Thank you for the feedback!

Thank you!

Thank you good sir!

Ah I see! Clever lol

Cheese granted!

This one has me confused..

This is a really cool idea! I think this would make a fantastic puzzle game. 

This one melted my brain lol

Damn this is elaborate for a 48 hour game jam!

Reminds me of those water toys where you had to blast the rings onto the spikes. I love the feel of this game

Not sure how this ties in with bounty?

Loved the Monty Python reference. GG

Duck Hunt on steroids and in traffic lol

Good choice of soundtrack. I turned it so loud my neighbors knocked at my door to come dance with me

Not sure what the bombs are for as they don't seem to do anything, but the battle system is kinda cool.