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A member registered Apr 19, 2017 · View creator page →

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Thanks! And this was a fun thinking challenge, so thanks for hosting!

Visually, this is lovely. I'm...not very good at it though. I enjoyed feeding the gator. It'd be nice if there was a way to restart within game if you lose all your lives, but at the moment it seems like you need to exit and reopen. Also, it'd be nice to have a way to exit the game other than alt-f4.

This is a fascinating concept. The timing on it feels a little weird, but it's overall entertaining!

This is really cool. I really appreciate that there was a tutorial level, as I'd have been totally lost without the opportunity to practice there.

Nice idea! I love the story of a musician trying to bring peace between totally different civilizations.

One note, occasionally the white text would overlay the bright places in the background and be unreadable.

First off, the art is gorgeous. Second, it's a really interesting concept.  Kinda challenging to keep track of everything, but that's not really a bad thing.


Thank you!

I'm glad you like it. :) I'm sure there's some sort of game potential here. But I also think the world kinda needs more bizarre almost-like-a-game-but-not-quite experiments too.

I'm glad you like the concept! It was one of those ideas I had to give a try, even if it wasn't really a game.

It's an intriguing concept, and it definitely feels good to get the answer right on the first try. I think most people have covered my critiques so far. The biggest one is that it definitely needs some sort of win screen - even just a room with no music at the end and a wall texture saying "You win". 

Interesting idea! Took a while to get the hang of not being instantly shot to death on first seeing an enemy, but once I figured it out I had fun! Mostly just ended up peeking into rooms in time with my gun rhythm and spraying the room with bullets...but it worked!

And that's ok. I'm just excited by the concept :)

Musical chairs! Nice and to the point. I love that the losing characters just kinda sprawl out on the ground. Makes me giggle every time. I see that you're still working on the game, and I hope you do. :)

I'd like to check the game out, but do I need to download all the individual wav files along with the jar, or...?

Definitely a cool idea. Apparently I have terrible rhythm though. Anything more complicated than a simple beat and I'd basically insta lose. Still, I love the idea and if you're thinking about expanding on it I'd love to see.

This is a really clever idea. I gather that the ball stopping moving near the middle of the music is because you're still working on it? Hope you get that finished soon, because I'd love to keep playing it longer.

Love the art and music. The platforming feels solid too, which is a real challenge. Found myself getting frustrated when platforms would disappear just because I stood in one place too long while getting my bearing, but overall well done.

Love the art, and the music is quite nice too. Really more of an experience than a game, and I mean that as a compliment. Didn't really understand what I was supposed to be doing with the composing part and gave up (assuming that wasn't just the end of the game), but overall an enjoyable experience.

I love that there's two of me in there now. XD

A classic idea done well. Not sure what the second bar on the character is for (some sort of stat level up?), but I love that as you upgrade the weapon you get different sounds. Made it into the spider levels. I might suggest dropping the volume down on the squeak sound, just because it's a little sharp as is. Also it seemed a little strange the coined dropped pretty far away from each spider. But those are nitpicks. Overall, a good job.

Challenging! But not in a bad way. Overall, straightforward and very well done. Also I'm impressed with how many levels you got built.

This is excellent! I love simple ideas that are executed well, and this is definitely one of them. The music is synced perfectly, and the art is great. Well done!

Solid idea and well executed. Well done! I enjoyed this one a lot. Music was nice too.

I agree with everyone else that it's really hard to tell when you've been hit. Sometimes it seemed like I was losing lives for no reason too. So yes, definitely seconding the suggestion of feedback. That said, I adore these sorts of games. I can easily see this being super addicting once some of the rough edges are smoothed out.

Totally fascinating. A few questions: 1) Does your echo save the entire time you were online? Because I probably wandered around for a good twenty+ minutes looking at stuff and trying to play music, and 2) If you log off and then back on, does it overwrite your previous echo? I saw a second me running around, but I dunno if there's now two of me running around for everyone, or just for that period of time until I logged off.

I seriously enjoyed this. Can't wait to come back after a while and see even more people running around.

That's good then! Sorry it didn't work on the first one though.

The art is lovely! I feel like the gameplay would have felt a little better if the screen scrolled when the character was more centered. It's uncomfortable to focus on the right side of the screen, and it might feel more balanced towards the middle. And I, too, gave up once the shooting triangles showed up. That said, it's really pretty, the music is nice, and I think the game has potential.

This is really cool! I love the recording aspect. I'd love to see more of it, but I start struggling once you add in things to jump over. That's on me though. Also the game seems to be a little inconsistent about restarting after a gameover. Regardless, I really hope to see the idea expanded on in the future!

I'm glad you liked it!

And yeah, that would be a cool thing to try if I build a 2.0 version.


Hmm, what browser are you using?

Oh my goodness, that's very kind of you! I'm really glad you liked it. :D

This Was genuinely disappointed when it ended. 

I'm very glad you enjoyed!

This is super cute. Looking forward to seeing future development on it.

The idea is very interesting, but the game window seems to be larger than my desktop. I can interact with things just off screen, but I have no idea what they are. Yours may be another I have to rate via watching stream archives.

Hah! I love the idea of having to debug a game while you are playing it.

So the windows executable technically loads, but it just says "no game" with a balloon. Yours may be another game I'll have to find through stream archives if I have time.

Yeah, I'm having the same problem. Thing is, I *only* have a laptop available to me. If I have time, I'll try to find it in stream archives though.