I love it! Would balance the upgrades in a different way but I really like the concept! I suggest having more impactful and cheaper upgrades right at the start, to reinforce the sense of progression.
securas
Creator of
Recent community posts
Sorry for taking way too long to answer. I think that you're right. I didn't try to make a remake but rather a reimagine of the game as I would like it. Of course, it won't fit everyone's tastes. But here's an alternative. Chucklepie has made a very close to original version. you can find it here. It is very close to the original material in almost every way and a really good play-through. Highly recommended
I felt like the gameplay was suited to the feel of the game. Slow and requiring intent with the grid motion. I enjoyed the fact that the game remembers all ones actions but I think was lacking by 1. some actions seem to have few consequences and 2. only being able to play it once. It would not be a choice that I would make although I think I understand why you made it. As a game, I did not appreciate this as much as I did as an experience.






























