Really fun game! Simple idea, great execution. Good job!
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Gunnerang's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #57 | 4.120 | 4.120 |
Presentation | #134 | 4.297 | 4.297 |
Overall | #140 | 3.983 | 3.983 |
Originality | #560 | 3.777 | 3.777 |
Ranked from 175 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player's weapon fires randomly. It's out of their control!
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
This was pretty fun, managed to get 45. I'm curious what the current high score is. Liked how there's some interesting strategy in lining up the enemies to and also trying to get them to be in the return trajectory.
Love it. This is one of a few games I played that I feel are finished. Still could be better, it could use more enemy variety. I give you bonus points for how the music synced to the attack starting with the three enemies! :)
Wow what a game! I loved everything from the effects you get from each enemy kill to the overall physics of the gunnerang. There's really nothing I can criticize about this work. It's addictive, fun, fast paced but never too too overwhelming.
If anything (I know this is just a nitpick) but the gun bullets feel a bit too random to count towards just killing enemies. It's rewarding to get a kill like that but I don't really feel like I'm the one that landed that hit if you get what I'm saying. A cool addition would be that the bullets also damage you, so you have to be weary of their trajectory as well maybe (? unless it's too fast for the player to react in time. It's worth trying it out anyways!). Alternatively you can also control when the gun fires, the lack of control comes from how hard it is to time the bullets getting fired (and you being unable to just spam it lol).
Those are just some of my ideas of how you could expand an already phenomenal game. It's really up to you if you want to take any of those tips! The randomness of the bullets firing didn't take anything away from my experience I'm just postulating how you could add even more to it!
Anyways I'm rambling for too long, great work you two! This really is something else :)
The gameplay is smooth and fun, much like the graphics. The camera shake is a very nice touch. Good job!
This feels great to play!Instantly addicting. I think making a fat score multiplier for killing multiple enemies in one throw would be a cool addition.
This game is soooo simple and satisfying to play! It's very polished. I only wish it was faster and more chaotic!
Very nicely polished, cute as hell and simply brilliantly executed, great one!
Probably my favorite game in the jam! Very good idea and fun gameplay!
I think this is a great, short and sweet game. I like the unpredictability of the boomerang gun and I especially liked the effect where the number of enemies you killed appears on screen each time you hit someone, felt very satisfying!
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