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Team Boe

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A member registered Aug 31, 2018 · View creator page →

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Had a great time with this game! it felt like a puzzle, with great art and sound.  Great job guys! You've made my day better! :D

(1 edit)

Thank you!

Glad to hear it. We are boardgame fans here and wanted to try such idea in a game jam. We're glad people are enjoying it! <3 

Thanks for the kind words and for playing the game! We really enjoyed working on the game for those days.

Thanks! We plan to iterate on it once the jam ends. We had a lot of fun testing the ideas.

Thanks for playing and I hope you enjoyed it with someone else.

Honk! Great game! Honk! If the other cars we honking too it was going to be too real! :D 

Great game guys! Really enjoyed it. I think there's a potential in that idea! 

Thanks for playing and we hope you enjoyed it! We are already thinking for the next steps for the project! :D

At the end, we managed to wrap-up with the detailed manual and the quick rules summary on the page. Tutorial will definitely come as a late update. 
We had great time testing the game ourselves and we are glad you had fun too!

Heya! Thanks for playing! Ye, it is intended. However, if you put the right value (for example the die slot on the hex has 4 and you deploy your 4 die on that slot) you will gain the appropriate bonus. From 1-3 you gain one swap, 4-6 reroll. At the end, if you have MAX rerolls and swaps (5) you will get 10 points each. Sorry we didn't put it in more understandable way.

However, we really hope you enjoyed it.

Had a good fun while I was playing. Most of the times I wanted a restart button.

Cool idea for an auto-battler! I had fun playing the game. Thanks!

Great game! Had a lot of fun with it. So, release on mobile, when? :D

I liked the idea. There's some difficulty here. Add a tutorial and different setups and I think you have a game. It's nice puzzle-score game.

I liked the interpretation of the theme! Good job!

Thanks for the feedback! I plan to extend it and to improve on the tutorial elements.

This was great experience! I loved when the A-HA momenta occured while you try to figure out the puzzle. Great job!

Great! Dunno why, but this reminded me of the dice boss in Gunstar Heroes... but in 3d! :D Good job!

Great job! I had fun playing!

Great game! Do you plan to extend the game after the jam? There'a s lot of potential in that idea. I really enjoyed playing it. Good job!

Cool idea! 

Cool idea! I liked the running animation!

Cool idea! I liked the art and the arcade style gameplay! Do you have any plans on extending the game after the game jam?

I love how you interpreted the theme. Fun and engaging. Great job!

Great game! Great analogy for the dice with the gun barrel! Had a lot of fun even if I didn't manage to survive for long. :D Do you have some plans to extend the game?

Thanks for the feedback!

Adding to the commets that this is an excellent concept and great game. I had fun with the game. A few things got my attention:

  • I felt the AI a bit passive at times. I noticed that there is some idea on what it is doing but usually it was not on the agressive side.
  • I think that it would be cool if the enemies that are holding keys are visually distinctive. I've spent too much time on looking for one gold key :D

Did you have more ideas on enemy behaviours and types?

Great game! Had a lot of fun playing!

Thanks for playing and for the feedback!

Great entry! Want to add to the comment about the necrodancer vibes! Good job!

Had fun playing it! Cool entry!

Great entry! Had a lot of fun playing it! Loved the presentation and the game at all.

Thanks for playing and for the feedback! Glad you had fun.

Thanks for playing and for the feedback! Yes, I want to add more "tutorial" elements. Hope I can do it after the jam.

Thanks for playing and for the feedback! 

Thanks for playing and for the feedback! Sadly, I didn't have the time to add more interaction and now it feels more like experiment/tech demo. :D

Thanks for playing and for the feedback! Focus behaviour is definately on the list to be added after the jam. :D

Thanks for playing. To be fair, I love it as a screensaver. :D Sadly, I couldn't add more interaction for the player to do. I understand, it feels more like tech demo/experiment than a game.

Thanks for playing and for the feedback! As I wrote in the comments, sadly the "game" feels more like a tech demo/experiment and I didn't have time to add more interactions. I want to add more interactions that alter the dwarf's behaviour... but after the jam. :D