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A jam submission

Hyper WarpView game page

Drift your ship through space and collect hyper crystals
Submitted by squirmonkey, ReeseGlidden — 5 minutes, 24 seconds before the deadline
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Hyper Warp's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#694.0854.085
Overall#2183.8783.878
Presentation#4983.9023.902
Originality#11193.4943.494

Ranked from 164 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The ship cannot be controlled for 3 seconds after each launch. Environments are designed to feel chaotic but manageable, leading to a fluctuating sense of control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 60 to 41 of 65 · Next page · Previous page · First page · Last page
Submitted

Very fun game here, I like the concept and the execution was great! Very solid and felt good, I do see where you were going with how you aim, similar to launching a slingshot or something like that, maybe its just personal preference but I would have liked the aiming to be reversed. But other than that great work here!

Submitted

Nice game, very well implemented!

Submitted

Neat idea well executed. Graphics and audio are both a good fit for the mechanics.

If I'm to complain about anything then it is that the difficulty spikes a bit to sharply (for my taste) after 4-5 levels.

Submitted

Good game.   Good level design.

Submitted

This was one of the best games I've played so far! The game was easy to learn, but difficult to master. It was just the right amount of tension, trying to hit the crystals from the other side of the screen. The level design was also really great and kept me on my toes.

Submitted

I liked the warp effect, how time slowed when setting up a launch, and the chaos those asteroids added, good work! 

Submitted

Really nice execution. This was very fun to play!

Submitted

Nice game! Tutorial was clear, the visuals abstract and clean, it was a bit hard discerning the direction the ship was pointing in when aiming, relatively to the arrow drawn by the cursor, which I think an additional indicator on the ship itself might help alleviate.

Submitted

Wow incredible game. Concept is really simple but well executed! The levels are designed really well with a lot of varieties. I got addicted to the game. Overall, great work!

Submitted

Surprisingly fun for something so simple. It really captures that feeling of playing pool. You don't really know what you're doing, you vaguely aim for one thing, miss and then by some mircal hit 5 other things in a row like it was your plan all along

Submitted

Really fun, addictive and frustrating :)

Submitted

Really nice game. Fun with lots of chaos. Maybe the colliders of the target can be little more forgiving. Many time I was very close but couldn't get the targets

Submitted

INSANE game,. I really liked it especially the music, i was shaking my head all the time. Awesome job

Submitted

Really fun game and excellent sense of progression. Polished presentation and it controls beautifully!

Submitted

Very nice game with easy to get but harder to implement mechanics. Nice visuals and great music. I really like the difficulty progression, it's very satisfying to play, doesn't overwhelm you. It controls great and everything is clear to see.
Overall very nice entry in the jam :)

Submitted

I really like the game!

Submitted

Great work! I rated it and enjoyed playing it. Would you mind rating mine?

Submitted

Good game! Fun puzzler in which you need to strategically aim your ship, nicely polished as well.

Submitted

Love the art style and the game play is tricky but really fun. Good job!

Submitted

Love the commitment to the retro theme! Sound design is on point and fits perfectly! Love the warp sound and the uber satisfying slow-mo when you're launching.  Very intuitive intro/tutorial. 

Viewing comments 60 to 41 of 65 · Next page · Previous page · First page · Last page