My game is the 327th out of all the 5000 other games, that's awesome!
Thank you for everyone who rated and commented!
Criteria | Rank | Score* | Raw Score |
Fun | #304 | 3.727 | 3.727 |
Overall | #327 | 3.773 | 3.773 |
Presentation | #519 | 3.886 | 3.886 |
Originality | #999 | 3.545 | 3.545 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A train is out of control, the player needs to gain back the control over the train by solving puzzles
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Unstoppable! The concept is really clever and puzzles were fun. It was fun playing your game! If you have time, please check out my game :D
Cool concept with the broken train and overall a very solid entry, but I'm not a fan of some of the mechanics, like why would I connect dots when repairing a train?, the screw one was more thematic but also frustrating for me, I felt like it only depended on luck, not my actions
This game is pretty different to a lot of games in this jam and has a cool and unique theme! I like the idea of having to maintain the train by undertaking a multitude of tasks and can see this being polished into a really fun and intense game. Great job!
Cool take on the theme! Loved how the speed of the train made what would be simple puzzles into something stressful and tense! Good work :)
Really interesting take on the theme. Using puzzle mechanic to simulate the stress of being an engineer on a train moving to his doom is clever.
The art is good, borderline serviceable, sfx are well integrated, not sure if a music would help. Didn't find any bug despite the many puzzle needed to be created. So overall good job !
Pretty fun and great art! I loved also that you can set the difficulty! Good job!
Great work! The game felt super polished and I really liked the presentation!
The amount of puzzles you implemented in the 48 hour period is also very impressive. I had great fun nicely done! :)
Fantastic game, loved the variety of mini games and the concept overall. Great work!
Very cool game, I had fun playing it. I would like to see the mini-games more thematically tied into a broken train, and maybe linked to each other to introduce some strategy of picking what to do first rather than a very nice looking checklist. Seems like there is a lot of potential to make this already fun game even better!
Nice job. Everything works well and is fun to figure out/complete. Hardest thing for me was the rock maze since the collision box on the rock was tough to judge. Overall good job. Keep it up.
Please checkout our little game if you get a moment.
Really fun puzzles and mini games, really cool visuals too. Great work!
Fun concept and puzzles. I quite like how you presented the "level selection" as the smoking train. Super impressive for a solo 48hr jam. Really great job!
Impressive how many minigames you were able to fit in during the jam! Pretty fun with all the variety of games you can play. Really like the "fixing the train" idea!
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