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Hyper Warp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #69 | 4.085 | 4.085 |
Overall | #218 | 3.878 | 3.878 |
Presentation | #498 | 3.902 | 3.902 |
Originality | #1119 | 3.494 | 3.494 |
Ranked from 164 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The ship cannot be controlled for 3 seconds after each launch. Environments are designed to feel chaotic but manageable, leading to a fluctuating sense of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Simple and effective. It suits the theme nicely and it's cool to see different mechanics and level design :)
Nice art style and fun gameplay. The overall presentation is great. Well done :)
Great idea and great execution! Really liked it!
Absolutely loved it! Chaotic enough to be unpredictable but with enough control to be rewarding, and the screen wrap is a nice addition to the gameplay. If I could make one change, it would be to have the aim bar follow the ship-- as is, I spent more time aiming based on what direction the ship was pointing than the actual direction indication. Otherwise fantastic!
Really fun. I enjoyed it a lot!