Really enjoyed it, had a lot of fun playing with the puzzels. Only thing in the experience I would have changed is a short cut code for the name levels, like a tab to auto complete. Also possibly a few more audio clips as they did get a bit tedious. Otherwise this game just needs more levels and it's ready to go, definitely will play again :)
Play experimental game
Door XP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #291 | 3.975 | 3.975 |
Presentation | #362 | 4.037 | 4.037 |
Overall | #412 | 3.696 | 3.696 |
Fun | #539 | 3.528 | 3.528 |
Ranked from 161 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You don't use a classic controller, you play using a command prompt, without direct control on the ingredients. Take out the viruses before the computer gets out of control.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
This is a really well made game! Enjoyed making a plan and executing it!
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Neat idea and excelent presentation! The game over sound was too loud and also I somehow bugged the game, because after level 7 it kept telling me to connect to the computer without a name.
Other than that, great job :)
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
It's really fun to try to plan all the command and get them done quickly and at the right time. Great idea and really nicely realised.
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Very fun and original game! Screen effects felt a little strong for me, but it's a slick presentation.
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
5/5 on presentation! The game play is a little too simple, but that's not a big issue. Just wish I could type fast enough to beat it, lol
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
very original and fun, I love the concept, very well done. It reminded me of my time in college playing games on the terminal hehe, good joob ;D
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Hey, this was actually pretty good. It make me feel like a real hacker! I think the way the controls are presented could be a bit more streamlined, at first glance it was very overwhelming and took me a while to figure out what to do. Other than that, this was fun.
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Having a real time element to this terminal/hacking type of gameplay was a nice touch, adds a frantic feel and a lot of satisfying feedback. Speaking of feel, the soundscape works wonderfully here. The clack of the keyboard was super satisfying, the hum of the hardware in the background and understated voice acting was really cosy. The contrast of the low key atmosphere with a high stakes virus takeover was pretty funny, just another day at the office for this guy!
(I really thought the voice acting would get annoying but for once a game dev's VA actually fit perfectly lol.)
Great submission, I'll be sure to check out your other work!
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
I really like coding/hacking games though, so you get bonus points for that :)
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
This game is just incredible! Nah for real it is for sure one of the best games on this jam!
It was so much fun playing it and the level of polish is just insane!
I really like the audio, like when i'm in, that the guy say it as well, really nice ^^
Overall really 5/5! Great job!
Also feel free to check out my game, would love your feeback on my game :D
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Really fun and great effects. Wish I could type fast enough for level 6
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Oooh, I love the mood here. The idea is just great, it's like a typing game but more centred on the puzzle aspect. The only bad thing I can think of is virus noise being a tiny bit too loud, otherwise it's great!
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
I loved this game! The sound feedback is so good. Really enjoy it, well done!
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Awesome game, I found it really fun and enjoyable till the end. Good job!
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
I loved it! the voices and mister robot references are nice touches
I wish opening a door closes the other, i can't type that fast haha
SP1 version is out!
If you want to directly go to the new puzzles, connect 8_deadlock
The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.
At the menu :
- Lot of bug fixes.
- Sound balancing.
- Remake of a few levels, with attention to better readability of the systems.
- Whole rework of the difficulty, with some changes on the commands.
- Added a new mechanic, the data storage, with the new command rm.
- Added 5 new levels.
- Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
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