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A jam submission

AutomatonView game page

Submitted by vcroteau, Jaden, riks (@riksreverse), garbagebag — 3 minutes, 19 seconds before the deadline
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Automaton's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2003.8333.833
Overall#4743.6503.650
Presentation#5573.8503.850
Originality#20943.0673.067

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You cannot control the player

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted(+1)

I love your level design, it's very simple and I learned very quickly how things operate and how I/the player are supposed to interact. The text is a little small though and could be larger 

Submitted(+1)

Loved the mechanics of the game, the visuals are good too. The character is way too cute <3.

Submitted(+1)

Awesome little puzzle game!

The mechanics were introduced perfectly, the character is adorable, and the controls work well (the gravity button feels especially good and responsive).

I’d even venture to say that the explanations of the control objects aren’t necessary, they’re pretty intuitive.

Wish there were more levels; loved it!

A very solid game! Bravo!

Submitted(+1)

A bit on the easy side, but a solid puzzle game with great presentation, good job!

(also, just a small bug, I played trough a second time and got stuck on a level (the one with 2 enemies, spikes and a turret) because it started with upside down gravity before I even pressed the button)

Submitted

Fantastic game! The robot is so cute and I had a great time playing this. I was so frustrated by the second to last level but it was good enough to keep trying and eventually I got it!

Submitted(+1)

The robot's cute and the idea isn't exactly new but a nice take.

(+1)

A very cute little game. I liked the animation on the robot.

Submitted(+1)

I enjoyed it quite a bit. The presentation is really well done! Good job :)

Submitted(+2)

Reminds me soooo much of Krusty's Fun House on the Nes, Used to play it for hours as a little kid. Loved not having control of the mice but having to control the environment! Nice job!

Submitted(+1)

Really cool level design. I do wish that the gravity switch button remained in the same place each time it was activated, but regardless a really fun game! Good job.

Developer

Noted, a lot of our friends said the same. We're likely going to patch the game post jam so we'll keep this in mind!

Submitted(+1)

Neat take on the theme and some interesting puzzles

Submitted(+1)

Cool Idea. Had fun! :)

Submitted(+2)

This is nice! A couple things though,

  1.  I wish that the gravity button (that I push with my mouse) would always be in the same spot, maybe add a panel on the side where all of the interactable UI goes or something like that
  2.  The text that explains the mechanics is way too small, maybe overlay something over the whole screen, instead of just a tiny little box that I can't read

Besides that, great game! Here's mine https://itch.io/jam/gmtk-2020/rate/697413 feel free to check it out :)

Submitted(+2)

Really polished, love the level design, has you think a bit during each level. Tons of mechanics too!

Submitted(+1)

Very cool game. The levels are pretty great too as well the animations. If you want you can transform this into a full game, you are really good at level design too. Only one little thing I think that could be improved in the future is put the gravity button (the big yellow one, not the platform to activate it) always in the same place. Congratulations!

Submitted

Nice game, I got stuck when the turret was introduced I could rotate it but it wouldn't shoot.

Submitted

This is a solid design. I would like to see it as a full, developed game. The music was so good

Submitted (1 edit) (+1)

This is a solid execution of this concept! I initially thought the gravity button felt more complex than the previous objects you could manipulate, so I would have thought it felt unbalanced, but then the turret was a pleasant surprise after that and made the game feel a lot more like you were playing with different objects equally! I had trouble seeing you could toggle walls off AND on at first since the effect is pretty subtle, so some clarification there would have helped me early on! Great job!

Submitted(+1)

This game is cool and fun to play, good job!

Viewing comments 29 to 10 of 29 · Next page · Last page