Well done, the game feels good and is really cute. Similar to my game, yours maybe came out a little challenging, but overall nice work!
Only thing I'd change (other than difficulty) is setting the player's horizontal velocity to 0 when mid-air and not pressing a movement key so that controls are a bit more crisp.
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Quick Pig's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #32 | 4.075 | 4.075 |
Overall | #61 | 3.624 | 3.624 |
Music/Sound | #69 | 3.533 | 3.533 |
Fun/Design | #88 | 3.589 | 3.589 |
Technical Implementation | #104 | 3.393 | 3.393 |
Graphics/Animation | #116 | 3.533 | 3.533 |
Ranked from 107 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
limitation: Collectables come in the form of materials (straw, sticks, and bricks) that the 3 little pigs need to collect in order to build shelter and survive the wolf. Theme: in each level you need to run away from and back to your house (there and back) all while evading the wolf and collecting materials. The interpretation is that, while it is a 2D runner, you will need to end up running back from where you came so you need to make sure you leave yourself a path back.
What was your team size?
You worked alone
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