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paperstack

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A member registered Sep 17, 2020 · View creator page →

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great visuals, very fitting music for overall style. fun, simple, and a nice take on the theme. strangely addictive too, i continued to want to play and make the most powerful, chaotic spaceship possible. 

great game, great concept, great execution. visuals were simple and good, the "static" effect used for the ants got the point across very well. some of the early levels felt confusing, camel and retrograde beat themselves if you draw nothing. the game seemed to really hit its stride by the fall levels. from here on the levels felt very original and well designed, using the physics and jump mechanic of the ant in creative and intuitive ways. slide and the last level stand out to me especially. had a lot of fun with this one, great work!

great concept, especially for the theme. the music is catchy, the art is clear, and the animation is expressive. it took me a minute to get the hang of, but juggling the character and the pieces is both chaotic and a lot of fun.

thanks! the controls are clunky, i would have loved to add momentum and better physics if i had more time. i apologize i was so inconsiderate when it came to forcing ketchup on the player. i realize now that was a very selfish decision. 

funny comment, thank you!

thanks for your feedback!

thanks!

thanks! i just searched up i-fluid, it looks great. reminds me of old games i used to play in elementary school.

thanks!

thanks! it would probably be an overstatement to call it "music"

amazing game! art and sprites are incredible, gameplay is fun, great take on the theme. was not expecting to see proper physics for the blocks but it made the whole thing a lot funnier.

simple concept, but it fits the theme very well! the last two puzzles took me a long time but were very satisfying to finally solve. great game!

amazing game! gameplay was interesting and fun, arcade cabinet theme was great, music was surprisingly good and catchy, visuals were fitting, and leaderboards were a very nice touch. 

really well executed take on the theme! visuals are great, game is polished, gameplay is fun. controls were a little confusing at the start, but they felt more natural as the game went on

just beat it, was fun

thank you!

fun and simple. using the boat was a lot of fun, and i really liked how each of the flowers came with an image so that you had an idea of what to look for. day / night cycle was great too, it added a lot of character

thank you!

This tutorial helped me a ton: 

I also enabled Unity's fog, which was surprisingly easy to do. A quick search for "unity fog" will give you any information you need.

yeah, looking back a reticle would have been a good idea. thanks for your feedback!

thanks for the feedback! i though about a crosshair but i ended up deciding not to implement it, but i really like your idea of having an optional crosshair- that way you get the best of both worlds. as for restarting the game, a button to return to the main menu was originally on the end screen, but i had to cut both of these because webgl was really messing with the buttons detection and i needed to submit the project in time.

visuals are great, platforming is fun if not a bit difficult, there and back theme is implemented well, boomerang is a lot of fun to use. nice