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A jam submission

Gingerbread HouseView game page

Collect ingredients, make potion and escape from the hug!
Submitted by Kubak_cz — 41 minutes, 21 seconds before the deadline
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Gingerbread House's page


CriteriaRankScore*Raw Score
Technical Implementation#1133.3333.333

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
You have to collect different ingredients to win and you have to bring them back to the starting position.

What was your team size?


You and 2-3 other jammers

Which of the following content in your game is NOT 100% newly made for the jam?


Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

If your game includes any of the optional challenges, select them below:

Theme Party

Use a theme and/or limitation from one of the past 8 Bits to Infinity jams in addition to the main theme

If you did any of the optional challenges, explain how they were used:
This game uses limitation from easy game jam - you can not lose, you can only lose a litle bit of progress

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Viewing comments 25 to 6 of 25 · Next page · Last page

I like the art style to this game, and the movement is nice and fluid. My only gripe would maybe be that the world is too big, since there's so much ground to cover its kinda hard to get everything. Other than, that great game and great job!


the game has a really nice atmosphere, which can improve a bit more with animations and maybe some extra sound effects and music. I was thinking that the house and the witch could have stronger horror visuals but that just me. Great start for your game =)


Intresting concept. I really like the artstyle and music, but the player character has no animations, which is understandable given the one week timeframe. A map would of been nice to have in order to know where the items you need are located.

Other than that great game!


love the hand made artstyle. I never could find the flower with tiny yellow circle, could not escape, but great game.


Really? There should be always at least three places with them. I have to do more testing to balance the numbers. One week is not enough time for such a game :(


loved the art style! very simple and unique! good job!

it'll be nice if you check our game too (:


Simple game, I liked it!. The hand drawn art was really nice

Feel free to try my game:


Why is he sad? :(


You wouldn't be sad if you were cloused in hag's hut and you had to collect flowers for her everyday? :D 


Liked the stylized hand-drawn artwork and chill sounds!  The main character floating around and staring at me was a little creepy :)


relaxing and peaceful music and soud effects.

really pleasing to hear the birds and piano.


This game is really nice and chill. The art and the music work really well together to create a relaxing game. Though you can't really relax because of the time constraint of course :p


Hello, I tought about that a lot. The problem is that without the timer, it's just a bad walking simulator... Do you have some ideas how to make it more relaxing and still keep it entertaining? 


Good one, I'll let you know if I think of something. I enjoyed it already, although I only made it in time once. Maybe you could have power-ups so it is easier to make it next time?


Well made game, love the art:-) 

I would really appreciate if you will rank my game too


Awesome Graphics! I have issue collecting the mushrooms, and I believe it because it's near the tree and I the game can't detect between the one collider and a trigger event


Thank you for your comment. I don't think, there is some problem with colliders. Maybe would help, If I made them slightly bigger...


loved it :)

tha hardest part was to find the house after collecting everything ^^ 

the hand drawn art is just great :)

pease play and rate my game here ===>


This was very beautiful and nice use of the theme! It was fun searching for these flowers, almost a where is Waldo feeling, also very good use of the UI, compass and game borders.

A few notes that could have improved it, a few animations for the characters movement, also the camera was very all over the place making it a bit nauseating for me :D


Soooo satisfying and peaceful, loving the sounds/music and graphics! Well done !!! Also good job on adding the compass (Didn't get lost ;D) Would love to see a full game with more things to do with this style !

Btw if you guys have time, check my submission, thanks :P


Nice peaceful game. The art is really cool and the controls feel nice and smooth. Some extra animations would make the game better though. I would really appreciate it if you could check out and rate my game.


Very unique art style, I like it because it is very stylized. I did feel like the core gameplay loop was a little uninteresting though. Great job!


This was really fun! Took me a second to realize what I needed to do but the graphics are super charming and the background sounds are really relaxing. Very nice


Thanks for your comment. I am happy to hear that you liked the game :)

Could you tell me, what exactly was not clear? Do you have some ideas how to improve that?


Nice game. Mechainces wise wasn't very intersting but the uniqe art style ceartinly is.

p:s Please consider playing our game!


The art is awesome Im missing animations and sfx but besides that I love the direction the game is going. I spent more time then I want to admit trying to prove to the stupid hag im a good collector

Viewing comments 25 to 6 of 25 · Next page · Last page