Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

boukew

208
Posts
4
Topics
27
Followers
32
Following
A member registered Sep 26, 2019 · View creator page →

Creator of

Recent community posts

Suing is very rare. Before that people send a email to the site owner simply stating that they are not complying with the license. Then they usually already feel the heat. Like if they had to change the domain name to something else then wigglypaint, then they cannot ride on the visibility wigglypaint already has .  They would start with zero-visibility, which for low-effort clones, means many of them will get way less traction. For this approach it helps to have it explicitly stated in the license to quote it.

Yeah sorry I feel kinda bad about posting it. I can delete the comment if you want.

With this great effort and research though, wouldn't you have a mechanism in mind that would prevent this misuse?

For fonts the open source license equivalent is SIL Open Font License (OFL), which has a clause which prevents the "reuse" of the "Reserved Font Name". If we would translate this to Wigglypaint it would mean none of these sites are allowed to use the "wigglypaint" name in their brand. These includes many applications you documented.  Technically this is probably already the case in some countries, but I think it is not explicitly stated in the MIT license. 
  
Another license BSD-3 for example has a clause to provide some protection:

> 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

Thanks for the reply! This can be the case as well, I haven't done thorough research when making the previous statement. I think t's good to discuss this and come up with a solution to honour the authors of the software as its a widespread issue.

360 000 score. Can you beat it?

I sympathise with feelings you have Wiggly-Paint about how its used in the wild.  I don't want to run to conclusions but there is a possibility that they are just some high-school kid with no bad intention, just very limited understanding of the internet and code. Its very easy to 'accidentally' copy WigglyPaint with a LLM.

Anyway a solution I can think of is to add some sort of backed, which cannot be easily copied. Can be something as simple as drawing storage/sharing. 

Hope this helps somewhat!

Lets see if I can convince a friend to play this un-explainable game with :)

Awesome to try out!

Yes, but I would not know if it aligns with your direction for the game.

nice game loop.

(1 edit)

I  cannot even fathom how to even begin making such an a tool. Magic?

Thanks!

Hey Adam,

This is great to hear! I would love to add bookxel.fnt. The Playdate seems like a surprisingly  fitting platform for Booxkel. You can try messaging me on Bluesky(https://bsky.app/profile/bokuh.bsky.social), beware I don't use  it much yet. Or if you have a better suggestion is fine too.

Day 561: still found no other person. I saw some mushrooms which seemed to emit a music like sound. I wonder about these patterns, which must be made by a figure I started to refer to as the carpenter. Using unique acoustic materials for each tile on the floor, reverberated by the emptiness of the room. Surprisingly I am not running out of energy yet, but I feel my determination withering. If anybody is out there, please come say hi....

wow this has potential for some interesting push and pull! I feel guided in building but still have some creativity. You could go more puzzle with this and learn so building techniques and then use those with creativity mode. Looks good and pleasant music! Take care

Wow that is crazy! I still remember the earlyyyyy versions!

no sorry, that is why it is scratching. Do you need it?

a = Δv/Δt

(1 edit)

Interesting, has potential!

I like that idea

finally! i'm good. and you?

pretty fun way to try out different values for platform character

I can see the inspiration, nice. The telegraphing of the attack could be more indicative to make it less a task of memorizing task.

nice you got checkpoints

pretty wild

Hope your doing well!

pretty fun an cool atmosphere overall! The flow of the movement and jumping could use some more work.

Could allow for some even more interesting level design. A faster pace might make it more interesting,

(1 edit)

Hey Apple! KNIFE - Annoying Orange

the hitbox might be a bit more genereous :).

what does the morse say?

Maybe some speed up function, otherwise your waiting so much? Furthermore, maybe tune the spinning to the music tempo?

(1 edit)

The turning is a bit aggresive, though it is cool to see that the snake loops perfectly when you don't turn.

Is that grey?? ;)

(1 edit)

Kinda rough that you have to restart at the beginning. The music was pretty intense. And text added too.

Thanks for the feedback (on the difficulty)! 

I think swinging will work better if you start from the top :) (instead of the bottom.)

I like the timing part of the pins, but the swining bit less.

Pretty cool, nice wood textures and saloon music. I did not know what to do with the tea.

hey, feedback: prefer no sfx over harsh sfx, got lost in the spider cave without knowing with what my purpose was, but the atmosphere was good. Maybe focus more on that, than the combat?