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A jam entry

1985 (Lowrez Jam version)View game page »

The legend of the video game industry was born back in 1985. It's the short tribute to the good old days.
Submitted by Wolod (@wolod1402) with 1 day, 7 hours before the deadline

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Visit 1985 (Lowrez Jam version)'s game page


CriteriaRankScore*Raw Score
Aesthetic (sound and visual)#124.4524.452
Overall Enjoyment#173.9053.905
Game Feel (playability and control)#673.6193.619
64x64 Authenticity (was it truly lowrez?)#1794.1434.143

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Viewing comments 29 to 10 of 29 · Next page · Last page

Really fun game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)


Thanks everyone for feedback! This jam was really fun. I hope that we'll meet again the next year :)

Excellent work!

This was a blast! And the lasers shooting out of the pipes really caught me by surprise. You should consider making this a mobile game...

Love the art style and the color.

Also, would be nice to have different music for each world (I, II, III, etc).

A really nice reinterpretation of Super Mario. I especially liked the visual style!

looks and feels very good - i like --- (enemy arrows indicator not so "low rez" - music sound strange than 2 layers overlap) - but its very cool!

This is a really robust and full featured entry! Great art, great style, love the different throwbacks to each enemy. The numerous simultaneous control options is a brilliant idea, and the "tutorial" at the beginning was well done. A larger field of view would benefit the game, but as it is this is a really impressive submission!

I like that the koopas are Super Mario Land bombshell ones.

I love the level design and the art is beautiful. My only complaint is that I wish there was a map, or at least some varied backgrounds to make areas visually distinct. I spent a lot of time getting lost.

Nicely done. Feels very old-school, in a good way; I can absolutely imagine this being a released game back in the day.

Level design really made it shine, exploring it felt really good! Nice flow to it.

The music and art are really nice too, they really fit. Could of benefitted from having the camera scroll whole pixels though to overcome the smooth, subpixel movement (for authenticity).

Very nice work! Has a great mood, brilliant levels, tight aesthetic.

Great work, super awesome interpretation. All thumbs up! ^__^

Nice one, lots of attention to detail, didn't finish it though... is there a slippery ice zone? ;) Good luck!

I really like the artwork

The graphics are awesome but it's a pity that it's rendered in a bigger resolution than 64x64, but for the rest of the game it is awesome! I love how do the goombas look like.

Definitely love the graphics and the sound design! Had troubles navigating the levels due to view size, but it's just me, I guess.

Graphics and sound stand out, but the game seems to have pretty obvious subpixel movement and therefore the gameplay misses the point of the jam. Beside that it seems like a good game.

Love this, very good work

Wait, why hasn't this been done yet? If not just for the lolz. I think you nailed the overall design of this game, were it to exist

Cool graphics and nice concept! Controls could get better but they are good enough.

Viewing comments 29 to 10 of 29 · Next page · Last page