Very cool and smooth prototype - i like it --- would be cool to have more "content" and "fun"
Recent community posts
Really fun game - solid gameplay - love it --- just want little bit better graphic - maybe sounds - and more levels - still it super cool game (one of the best on jam) --- PS. found bug - get in can - hold "space" and press "down arrow" in same time - stably crash
Nice Idea - i like it --- but sound is painful to listen and some music would be good - also main problem is "no skill involved".. (its intended?) will be much for interesting with some "challenges" - I think good example game is: "Papers, Please" - with mechanics like this you can add more and more complexity for player to moment where he will be "Overload" with "information to check" : ] --- PS. i really like this "Office Papers" style idea - it can be great
I really like this game - i have only 1 issue with it - first few times i dont even understand goal.. because its hard to see second bunny at start screen and this is only place where you can understand goal.. so i dropped game and return only after read about goal in comments.. --- would be nice to make goal more clear..
Very fun and cool idea - i like it --- but i think would be even better with combination of classic "walking" - also want some music - anyway its really fun - reminds me classic arcade with "space ship and low fuel"
Very nice concept idea - but very confusing simulator_like controls and physics - i guess game needs more simple feedback on screen or just more simple arcade control overall.. - with same concept game can be much more interesting --- but i love concept
That moment when you stand on yellow box and fly like "Magneto from X-men" HA ha HA - this game is awesome - i love it (even without Magneto feature-bug) --- sound kind of loud overall.. (out of control)
Very fun game - love it --- sounds kind of painful to listen.. it also only in "right speaker"(???) - would be nice to have some music or crowd tension sound and better sound overall --- sometimes hard to understand where my car is pointing.. can be good to some have little UI which will indicate this (optional) --- also car was flipped on roof but after start of new round car still was on roof.. and its hard to flip back on wheels in general (can be automatic or button fuction) - anyway its awesome - i have great fun with it
Looks nice --- but controls very frustration from start - where is no any indication on feedback information on screen - i literally dont understand "whats happening" at first minutes.. - would be nice to have some tips or tutorial stage in game
wow - rts with mouse in 64x.. "this is madness!" - Love it - it give me nostalgia about classic rts like "Dune" and "C&C1" --- (obviously need some music and maybe sounds - because of "hard to select a lot of unit on small screen" would be cool to have some "Squad" functionality or less units with more deep gameplay) - anyway its Awesome
Very cool game - Intro is fun --- ( Controls can be little bit more tight - Enemy popup so fast.. very hard to avoid.. also camera can go more forward - levels feels kind of random ) - but i like this game - It has its own charm
Fun idea - i like it --- but game size is too small to play on big screen (some scale bug) - and very strange is level notes kind of "off" from music.. it feel very random.. like notes on screen and notes in music plays in very different time\moments.. which is ruin experience for me (but i want it)