Amazing game - love it
Also thank you for game source!
i start learn godot as alternative "light" engine for small games
and this MouseBoat game is great example for me
PS. And i want to add "right mouse button" for camera control (like mmo) instead of fixed "to boat" camera style
..And maybe i will add some kind of "force of throwing a float" visual ui bar
Dont know why, but i feel - mouse animations is not enough for me to understand how far will "float" land in water (which feels not very comfortable.. i want little more control over this)