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A jam entry

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A strategic polyamorous love quest.
Submitted by Mighty CheBo (@mighty_chebo) with 8 hours, 31 minutes before the deadline


CriteriaRankScore*Raw score
64x64 Authenticity (was it truly lowrez?)#844.6364.636
Aesthetic (sound and visual)#1503.3643.364
Overall Enjoyment#1552.9092.909
Game Feel (playability and control)#1942.7272.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


Jupiter_Hadley · 177 days ago

Neat idea! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)

ScorpyX (View their submission) · 183 days ago

i really like this game - it feels very RPG-like --- would be nice to try more complete version

gl.itch (View their submission) · 183 days ago

This is a great idea, and it really feels like a living world. (also btw, for some reason the buttons were moving when I moved the character.)

Nice job with the animation! The game itself has a very cool concept, congrats!

Nice Micro Mgt game! I liked how the screen GUI was laid out, nice and compact.

I love builder / rpg like games...

Tons more you could add in to it after the jam - nice job!

Roh (View their submission) · 188 days ago

It feels rather unpolished, BUT i like the idea, and also the main character (stylish)
and also kudos for making a game that involves polyamorous love, not enough of them ^^

jox (View their submission) · 188 days ago

It's a really nice game that just needs some fixes and additions to be great! I love all the illustrations! I really liked the fact that you could rebuild/improve villages and would love to see more different engineering options :-) My main difficulty was that I'd have liked the villages to update their locations more frequently, because I went to a lot of villages and the map didn't update most of the time (unless I missed something about this mechanic). You may already have it planned, but it would also be good to have an illustration whenever you reach a map point that someone was supposed to be at. (Just a "they aren't here, you have to keep looking" sort of thing.)

Thanks very much for playing! I'm glad you see potential because I'm looking forward to actually finishing this game outside of the jam. My current list of fixes and additions is as long as my arm...

Max W (View their submission) · 189 days ago

Similar feelings to Deathray about this game. It needs some polish, but there's lots of cool potential here!

I love the scale of the world and the heartfelt premise.
Not sure how I died.

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