Well, it's obviously not supposed to work like this. Nobody complained about this issue before. I guess that your browser couldn't load all of the game's data. You may try to load the game with the adblock turned off or play it in another browser or download the desktop version. Nice 3 options...
Recent community posts
Congrats! That's great news!
Sorry for not responding in a while. I had personal issues this month and hadn't time to work on Knightin'+ during the last 3 weeks :(
But I have good news too. I'm going to make a closed beta test and you're invited! If everything will be fine I'll be able to start it next week. I haven't found any means to send private messages on itch. Therefore send me your contacts (e.g. email) please so I'll be able to send you a beta key when it's out. Below is the list of my contacts. Choose the most convenient option for you.
Thanks for the video! Glad that you liked Nymphiad.
You can use Shift, Z or J for running. Also you can turn always run mode in options. In this case holding run buttons will make you walk instead. Guess it will be more convenient for you.
PS: game's title is made up from 2 words "nymph" and "Iliad" (Greek mythology references). So it should sound something like [nɪmfiəd] :)
It's not difficult at all, but I'm one of that lazy devs :D
Small glitches like that are possible. In-game physics are not perfect. I keep improving them with every update.
Thanks for the feedback!
Wow! Thanks for this amazing feedback. Quantum physics, different paradoxes and hypothesises fascinate me. It's an infinite pool of inspiration and I'm really glad that my creation gave you this kind of vibe.
Hello my fellow gamers and developers!
Originally I made this game for Pixel Day 2019 and now I'm proud to publish it on itch.
Nymphiad is a puzzle-platformer with a unique twist - each camera movement shifts the world itself.
Somewhere in the dark mazes beneath the temple of Tithonus a lost nymph seeks the way back to the world of daylight. However this journey won't be easy. Nobody can be sure that the chosen path is right in this cursed place.
Hope you'll like it :)
Grats! Mine will be in 5 days. Knightin'+ is going fine. I finally removed a very big old chunk of buggy code in enemy behavior. And I made 2 new floors in the final dungeon (4 left). Frankly speaking I hate level design, it's the most boring part for me. That's why I feel kinda burned out and make new levels a bit slowly. Anyway I'm going to make a trailer soon. A little more patience please.