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A jam entry

Chaos64View game page »

Chaos in the SpaceShip
Submitted by Kronbits with 15 days, 17 hours before the deadline


CriteriaRankScore*Raw score
Overall Enjoyment#143.9353.935
Aesthetic (sound and visual)#184.3914.391
Game Feel (playability and control)#203.9353.935
64x64 Authenticity (was it truly lowrez?)#454.7834.783

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


Fun entry and really great visuals! Would love to see this full blown! :D

Carrying yourself around the box is great fun ^^

Some cheap deaths because of the restricted view, needs checkpoints maybe. I did enjoy myself though =)

ScorpyX (View their submission) · 183 days ago

That moment when you stand on yellow box and fly like "Magneto from X-men" HA ha HA - this game is awesome - i love it (even without Magneto feature-bug) --- sound kind of loud overall.. (out of control)

rxi (View their submission) · 184 days ago

Really nice work! I loved how much you managed to squeeze into the tiny resolution. The whole thing was overflowing with little mechanics and polish. The sound felt cinematic but managed to fit really well with everything, making every gun shot feel powerful. Quite unforgiving but a really fun little game!

Delca (View their submission) · 184 days ago

Aweosme game! Controlling the player work very well (a little bit less when playing with the crate, but still ok though), and the blast felt very powerful! I do not know if the limited ammo was very useful though, they was plenty of it from the start. Both the graphics and sounds were really well-made and gave the game a solid atmosphere of fear, especially with the limited field-of-view. I loved it!

Very well made game.

Great visuals, nice environment and I really like the light effects.

Most importantly it was fun to play.

Rombus (View their submission) · 185 days ago

Love the graphics bro! cheers B-)

I think this is one of my favorite of the bunch. A solid gimmick (Boxfriend!) Visuals that were both clear and very pretty, along with some fairly difficult gameplay.

Wolod (View their submission) · 187 days ago

This is a very solid game! Challenging and very dynamic. Tons of explosions, cone of view mechanics... Wow! Good job on this one.

Roh (View their submission) · 188 days ago

damn, that was difficult! awesome game, amazing art and awesome gameplay! congrats and nice work!

Oh man! Insta-death is soooo harsh! Really good job, controls, visual and audio all work really well. It's just so hard!

So well executed in every single area, impressive! The game feels really good and the controls are satisfying

kakus (View their submission) · 188 days ago

The execution of the game is excellent. I guess that, If you would have more time you would polish the game to its finest. The game learning curve is a bit to harsh, and thats the only thing that I would complain about.

xixgames · 188 days ago

I love this one :)

Jupiter_Hadley · 188 days ago

I gave it another go in part 4 :)

Jupiter_Hadley · 189 days ago

I love the look of this, but I suck at it. I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)

Nice example of how far you can take a 64x64 action platformer!

WOW! That's frenetic...
My biggest problem was understanding why I was dying shortly after the beginning. Turns out that there is a fucking turret hidden in the shadow...

Really nice graphics and lighting system. Easy to understand and move around, although the controls could use some more polish.

This is so rad. I remember trying it before, you've added a lot. A little short but fun.
Some elements are parts of background yet they fight with foreground elements visually like barrels and fire.
Good job overall :)

Really fantastic! Nice work!

I loved the raycast lighting, it made the game look awesome, and the gameplay is just perfect.

Tight hardcore game, very nice. My only complaint was maybe the hitbox that seems a bit unforgiving. I would have liked a bit smaller one.

RnK (View their submission) · 190 days ago

One of my favs of the whole Jam!

Very cool! Love the look, but yea, hard as nails! :)

louck (View their submission) · 190 days ago

I met a lot of trouble playing this game, with the camera (and movement) sensibility, and fews bugs with the physics engine. In addition the game is difficult (but this is not a bad point!).

That's sad cause the game has a very good aesthetic and is fun to play, when I didn't encounter these problems.

Really cool, but kicks my ass!

ooku (View their submission) · 190 days ago

awesome game but too hard for me :P

Awesome game, feels very polished! (although the one hit deaths sometimes feel a little unfair)

donan (View their submission) · 190 days ago

Awesome game. Loved the graphics and mechanics. Only thing i didnt like much was the shadows, makes the game much harder to play, but other than that its perfect :)

Shweetz · 192 days ago

Awesome ! I actually didn't walk to finish the game :p Way funnier to jump on a box and move the box around :D

Also you can get out of the map this way, try jumping on a box at the biginning and lift the box all the way up :p

Very nice! Tons of well executed polish in here. Would've liked a life meter and more levels, but this is a great prototype

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