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A member registered Mar 23, 2015 · View creator page →

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That means a lot, thanks!

So happy to hear that! Thanks!

It crashed in your browser? Or your whole broswer crashed?

Awesome! Thanks for playing!

It is only playable in the browser right now. Do you think it would be valuable to provide a downloadable version?


Yah, you might be right. There used to be many more buildings, which required very quick upward velocity, but I tuned that down over time, but never adjusted the jump velocity.

Arrow keys work as well, if that's any consolation...

But yah, ESDF if a limit of Pico8 (the engine I used); would have preferred WASD, of course.

Thanks for playing, and taking the time to comment!

Thanks for playing!

that was great! Thanks so much for sharing!

Here you go!

I just talked with the guy who makes PV8 and an updated version of this MicroPlatformer is actually included in the demos that come with PV8. So I would use that one instead!

Can you provide more details about what functions are giving the error, and what you tried to replace it with? I haven't used PV8 in some time, so I'm not sure about the current status of the API.

Thanks so much!

Thanks for playing!

Thanks for playing! Tell all your friends! :D

it's made in Pico-8.

Wow, my first ever fan art for a personal project. Thanks so much!

Harry Potter

Yup, both adolescence.

I like it! Consider it canon :)

She is unnamed :)

Glad you like it so much. Musicc is by Gruber (@gruber_music):

I would msg him with any questions.

Yah, the last level is pretty insane. So happy to hear you stuck with it! 

no I hadn't heard of that game. I'll check it out sometime though!

Thanks for playing and taking to time to give feedback! I'm a little torn on the off-screen gameplay. I agree it's hard, but I believe it adds a slight layer of "RNG" to what would otherwise be very predictable moment to moment gameplay.

How can I run a game on Android virtu keyboard? What is the keyboard command?

Just came to say the palatte is really great :)

Great concept, but i found the level design around the mechanic didn't really live up to the idea. Sound was really grating :)

Neat idea! Found the controls a little tough to master.

Nice example of how far you can take a 64x64 action platformer!

Nice look with a fun theme. I especially like the look during the sailing. I found it difficult to figure out the mechanics though; maybe just too complex for this resolution??

Fun little experience! Am I correct that there isn't any way to go to the other planets (you just bounce off)?

FYI: You have a 28MB PDB file in your zip (100+ mb uncompressed) which is probably not needed, and is drastically increasing your download size :D

Great visuals! Played for a while and didn't even realize their was land to find until I can back here and saw it in the screens! :|

Nice work Poohshoes! I struggled to figure out what I was supposed to do though. I planted a potatoe seed, it grew, I picked it (I think) and then...? Not sure what to do next :)

Thanks for playing. Music is by Gruber who has done a bunch of Pico 8 games.

Haha nice find!

Thanks for playing. Haven't heard of those books, no. 

Thanks for playing!

So glad to hear that! It's actually inspired by a GameBoy game called Catrap.