Nice! Good graphics and humour!
Recent community posts
Very good! Love the intro and the sound track, very evocative! Very hard though - reminded me of ghosts and goblins difficulty! Also felt that the main character was a little slow to move. Great game - especially for being done in 11 days!
Great game! Amazing graphics, absolutely stunning! good music and gameplay too! Was a bit too hard for me - as others have mentioned a bit more health at the beginning would be helpful. Well done!
Great game! I particularly enjoyed crashing through buildings and crates etc - and spinning around like crazy! Controls did take a little to get used to but thought that was part of the fun of the game. Very nice!
Thanks for the detailed feedback! Yeah, I spent more time on the graphics than anything else and should have worked a bit more on gameplay, but hey it was 11 days! Agree on the slowness - and others have said similar. Will look into speeding up the player and optimising some screens post jam - gb studio seems to slow down with too much going on! Cheers!
Thanks for the feedback! Yes, a few people mentioning it feels a little slow. I think its a combo of me setting the speed of the character as too slow and the engine slowing down when there's too much for it to handle on screen...
Good game! I enjoyed this - good graphics and sound track. I found it a bit difficult due to the short range of the weapon and delay between shots - though that made me play more strategically. Nice work!
Excellent work! I love the graphics and music! I'd love to see this as a full game. I got a little confused making my way around the ship - the exit to get onto the planet could be a bit more obvious. Love the chilled and exploratory nature and the variety with the piloting section!
Thanks for this - well done! Thanks for the feedback too - really appreciated. There are a lot of improvements to make - it was a bit of a rush at the end and I was wrestling with GB Studio a lot. The game slows down if there are too many "actors" on screen which may be the problem - I used actors for the UI so would need to rethink it all a bit... Cheers!
AWESOME! Really loved this - everything worked really well! Great graphics which work really well at the res, brilliant gameplay, lovely music! The music did get a little repetitive after a while, but didn't detract from the excellent puzzles. Love the addition of enemies. One of my favourite games of the jam. I made 10 teas!
Thank you very much for your kind comments! Hopefully will expand on this, not sure if I would keep the low res though! Lol! Very true! I'll need to fix that in the story somehow... Cheers!
I love that you made an old school manual to go with this! That's dedication! Very cool game, enjoyed this! Vert reminiscent of classic RPGs with an interesting mechanics. An in game walkthrough of the combat system would be useful.
Thanks! Checkpoints definitely a good idea - I really dislike having to start games from the beginning, you lose sense of progression! I intended to create save points dotted around the level but ran out of time!
Really enjoyed the story and message of this game. Very interesting how the environment stays the same but is different with each of the time zones. I thought the atmosphere was really effective and liked what you had done with the effects etc. Well done!
Well done for getting all the orbs! Thanks for the feedback and completely agree with you. I didn't playthrough enough before submitting so there are a few issues with enemy placement and stuff I think.
Thanks for this! Yeah, totally agree and a few comments about it! I wanted to make it quite hard (playing a lot of classic retro games lately), but took it too far... The res isn't very forgiving! Cheers!
Thanks for playing and the feedback! Yeah, I think you're right. I didn't have a chance to properly play through before submitting and so there are a few issues with the jumps and enemy placement. I'll look into it for an update! Thanks!