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Rombus

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A member registered May 13, 2015 · View creator page →

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I'm not from Germany, but I have the same doubts about it. 
For the moment I opted  for just not collecting the money, as any other path would cost more money that what I would potentially earn in 1 year.
And there's no "free" way to pay taxes in my country for sporadic sales, as the one's I receive. You'll have to pay a base fee on a monthly bases whether or not you've earn something.

Anyways, I'd like to read what others have to say about this

Cheers!

I made a similar tool!
but never thought on using hex values. That's great :D

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Hello!
I'm working on a game right now that I want it to be available in Portuguese.
Still on very early stages, so I haven't written the dialogs yet. If you don't mind I save your contact for when I'm ready and I'll ask you then to see if you are available

PD: I don't know if you knew this and maybe it helps you for promoting yourself: Android games are HUGE in Brazil.

Cheers!

all of them? :P 
You just showed a window with buttons. Menu screens are just that. You need to make them look like links or images and stuff like that.
On what are you writing your game currently?

This looks awesome!

That's awesome man! Thanks :D

wtf?

I was contacted by the organizer via email. I guess if you search previous bundles and email the organizers maybe they can have you in mind for their next bundle.

I took part in one, made by remute. And it was awesome, but at least one game has to be "famous" otherwise I don't see many people chipping in

Hello!

what's a co-op bundle?  
are you creating it?

In my experience that's pretty much what ALWAYS happens :P, either because the others don't have enough time or I'm the one that doesn't have the time the others need.

Finding a group of people with equal passion and dedication is the hardest part of creating a team.

Only thing I can think of to tell you is that if you really like the game, keep working on it, use pre-made assets for everything.
When you get it done maybe the others will gain enthusiasm again and work on it. If not then tell them that you'll proceed with other people and ship the game

You can whip the cop when he's confused! They get frustrated by not catching you and enter in a vulnerable state, that's when you can whip them and kill them.

I know what you mean, I've added shadows under characters and a red one under the player to make it a little less confusing, although it helped it still is confusing, and the whip "hook" mechanic is super fast, so that can generate confusion too.
TBH I don't know how to further dial down the confusion meter :P Maybe I have to slow down the action after a successful whip for a second 

Best played with a mouse! 

And you can also reconfigure the keys with a bottom rightish button

I'm glad you asked, that's awesome!

If it where me (just a hobbie gamedev) I would make it 8 way everything (dash, movement, attacking), avoid acceleration in movement (at least at first, I hate to wait to reach normal speed) and make it move faster, then the dash would need to be faster too, but as it is now I have to dash all the time to reach "normal" speeds. 

Wow man, the game looks awesome! I wish the controls where more fluid though

Awesome game man!, Nice "widescreen" style, parallax background and time "powerup" always right on time B-)

This is awesome man! 

What's the licence of the generated spritesheet?

I'm a little confused about the jam ending and not being able to rate games.
Is that how the jam intended to be?
I think without voting people don't feel the need to play the games and that kind of sucks 100% :(

I'm curious about what countries are you moving to/from :P

Regarding the game: the sfx are awesome. Would you consider uploading the cart so that I can learn how to make those kind of sfx?

I can't seem to get past the first screen though O_o

Thanks a lot for the video man! I enjoyed watching you play, also I might add your suggestion of the captured counter. I have planned a couple more upgrades, but those will happen right after the jam ends :D

Oh man, this game is awesome! Love this kind of gameplay and the phrases are hilarious. Congrats on the entry!

Thanks! I added the minimap at first just because, and then I modified the gameplay so that it would be useful :P

I was going to add a couple trees but my pixel art isn't there yet :P also I didn't wanted to have to y-sort all the sprites x__x
Thanks for playing and commenting!

Awesome! thanks for playing and commenting :D

Thanks for playing and commenting! Yeah, I hear you. IMO the problem was that the sprites are too big, and in order to dodge enemies you have to walk far away. But one thing I wanted to try on this one  was making big sprites :P haha 

haha nice, It's a good one to celebrate. I want to play it until I beat it, just need to make sure to stay off for a while before breaking anything :P

You're just uploading content or you're also promoting the channel and being active on social media to others?

The "build it and they will come" only works if you're lucky. If not you should advertise and be active on social media like crazy.

Comment on others people videos, and showing interest on others can take you a long way.

Also there are a lot of let's play channels, so that's a tough market

Loved the game, my favorite so far!

I whish the hand would only take one item at a time. But it's addition was awesome

awsome! Evil dead is one of my fav movies B-)

Great touch on being ash's hand instead of him. It looks really polished and plays well. Although ash kicking me all the time made me rage quit hahaha

Love the text effects and the deloread B-)

I love this types of games! I really like the graphics although it makes me hard to distinguish things. I got the gun but I never realized that until I press X by accident :P

Wow, the art and animations are awesome. I really like the fade out animation at the game over.  I wish you could move while slashing though :P

Congrats on the entry! I really like it, it shows a lot of polish

haha nice man! Didn't knew the movie, so bizarre!

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Thanks for the comment!
I added a "miles" counter, so that you'd see how many "miles" turman had to run in order to beat the game. But I ran out of time so decided to wrap it as is and scrap the "miles" thingy.

you mean html games hosted on itch?

also: I want in :P

sounds good :D

Looks interesting, specially the pallet editing. I'm not sure if I get what it actually is used for, maybe if I test it 

Also if you have the ability to port it to Linux, please do so :D

Added you on discord!

Hello bro, I leave a set of questions that I think most of the people considering a proposal like this would ask:

You can't pay but you expect to share revenue of the game when it's done?

What would be your role in the team?

Do you have previous game-making experience?

How old are you?