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Rombus

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A member registered May 13, 2015 · View creator page β†’

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Thanks man! that was it :D

(Edited 1 time)

Hello! I downloaded the free version today, the linux x86 & x86_64. With both I have the following error:

Set current directory to /home/rombus/Descargas/pixelvision/GameCreatorFree
Found path: /home/rombus/Descargas/pixelvision/GameCreatorFree/Game Creator Free v0.7.6.x86
Unable to load mono library from /home/rombus/Descargas/pixelvision/GameCreatorFree/Data/Mono (x86)
Failed to load mono

I removed the spaces in the folder name just in case (and in a later test I also removed the spaces on the binaries)

My OS  is Debian 10 64bits

I was hoping I could try it out

Any hint?

Aditional Info: the folder "/home/rombus/Descargas/pixelvision/GameCreatorFree/Data/Mono (x86)" doesn't exist. I have GameCreatorFree/Data/Mono/x86 don't know if that's an issue

Hello bro, I'm a gamedev and have a story idea, just a guide, a starting story. I'd need to develop it further in the form of character development, dialogs and a cool ending. 

It's all on the air right now, and to be honest I'll have time to do something with it in january. 

I think the story has potential, and it's hard to match with a gameplay but was thinking on something like "professor leyton" that makes you solve puzzles while developing a deep story in the background.

It's on my notepad since september.

Anyways, maybe we can chat and see if something comes up or not :P

Thanks man!  if you find any issues using it please tell me, I'll really appreciate it. Cheers!

Hey! sounds preety cool. 
To clarify some things, this is C code on top of SDL2, not a "game maker" plugin, right? 
Does It contain some form of documentation?

Also an important one: reading the description I get that it has collision detection between player and walls, but does it have collision detection between proyectiles and sprites or a simple way to add that?

I have a lot more questions that I think might be answered by having a sneak peak to the public interfaces. For example how to add an "enemy" dinamically and how to change it's sprite to make an animation.

Thanks!

Thanks for playing man! I had to cut it at 5 levels because it was impossible otherwise :P

Looks awesome! and just in time for the lowrezjam :P!

Really cool game man, congrats!

Love the graphics and the music, and the 2 types of gameplay have that gargoyle's quest vibe

I guess there's a cultural barrier between me and the game, because I didn't understand the joke :P

Fun game bro, cheers :D

haha cool bro

Great game! looks awesome, still playing it :D

Awesome game, looks amazing! You should have asked for help in the sound department if you needed. There's a lot of people that would have given you sweet matching audio tracks and SFX for the game. Solid game!

Great game! I love it, was done in libgdx? awesome!

I almost felt asleep, really cool. The engine sound + music works great. Like the graphics also!

Loved the game!

Really cool concept!

It's an epic game!

Love the graphics bro! cheers B-)

Awesome game bro! I found it relaxing :)

Awesome! It reminds me of super mario wars :D

lol

Great fps, graphics are awesome! This one goes right into my collection B-)

Cool game! mixing the 3D world with 2D sidescroller is really cool!

Oh man, I really wanted to play this but there's no unity web player for linux?!

Love it man! These are my type of games, really cool game. And I'm talking on the original version. I'll try the updated version now :D cheers bro!

Really cool game you have here!

Great game bro! Really funny the voice acting, it adds so much to the game. It's awesome!

Awesome game! looks and plays great B-)

I love this game! The music and the art are awesome! The music reminded me to retro city rampage. It's really well orquestrated with the graphics. Cheers dude :D

Cool game! Though I suck a this type of games :P

Fucking love this game!

Awesome game bro!

Dude!! awesome game, the music, the graphics, the gameplay. Totally awesome!

How do I install libGFraMe.so.2? It's complaining about that missing shared library on Debian

Awesome game!!

Linux port?

Looks great man! cheers :D

The jam page says that only the graphics must be done during the jam's course, not the code. I'm going to reuse an engine I made last year, make a couple of changes to it and then focus on level design, audio design and graphic art, due to my time availability is that or no gbjam for me :P

Flixel-GDX