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A jam submission

Chiptari WomanView game page

Music is your weapon!
Submitted by pawprints, MRKL — 9 minutes, 32 seconds before the deadline
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Chiptari Woman's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.5834.583
Overall#64.3654.365
Gameplay#124.1674.167
Authenticity (Use of resolution restriction)#404.7084.708
Graphics#674.0004.000

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Elliot (pawprints): programming and art
Michael (MRKL): music and sound effects

Was the resolution a challenge?
Elliot: Fitting all of the action in the background while keeping the notes legible and a smooth experience was quite challenging. I also had to take care to avoid sub pixels by rounding all texture coordinates to integers.

What did you learn?
Elliot: I learned how to make a music game (and how difficult it is!) while being more ambitious with my art and animation.
Michael: I learned more about blending chiptune instruments with acoustic instruments.

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Comments

Submitted

This game is AWESOME!

Submitted

Love rhythm games, and this was great! I like how your playing affects the music :)

Submitted

Well, I don’t play a lot of rythm games, but the mechanics were very unique ! 2nd level was insane ! Pretty good game .

Submitted

This was pretty fun, a unique lil concept!

Submitted

So good. I really, really hope you keep working on this! The music, and how you made a fun rhythm game with various challenges in such a small space, is really well done. This is definitely in the top 20 submission for me.

Submitted

nice, pretty cool game, finished both tracks. i had some trouble with diagonals at first, holding two arrow keys and pushing spacebar didn't seem to register, but then found only needed to put one direction of the diagonal. really enjoyed playing, nice style to the game.

Submitted

About as hard as I remember Gitaroo Man being....

Super fun and enjoyable. Great art and style.

Submitted

What is this a remake of?

Anyway, what an awesome game! The sprites are adorable. The music worked perfect. I've played a lot of rhythm games where you can't tell what groove you should be following, that was not an issue with Chiptari Woman at all. My one complaint is I thought it was too easy, but it's a game jam; I figure you'd have different difficulties if there had been time. 5/5/5/5

Developer(+1)

Thanks for the kind words! It’s a remake of Gitaroo Man, which was on PS2 and PSP but is hard to get hold of (legally) these days. You’re the first person to describe the game as too easy, must be a seasoned music game player 😂

Submitted

yesssssssss… nothing bad to say about this. Great rhythm game.

Developer

😄

Submitted

So good. I suck at rhythm games, but I picked this game up really easily. I want more. More of this music, more of this game. You both really nailed this.

Developer

Thank you ☺️  Who knows, anything could happen...

Submitted

Oh ! I loose, I loose, I loose all the time but I keep playing ! It's great an all account ! Fantastic game !

Developer

Haha! Thank you!!

Submitted

Oh ! I loose, I loose, I loose all the time but I keep playing ! It's great an all account ! Fantastic game !

Submitted (1 edit)

Very fun, couldn't win haha. Everything was very solid and clear to understand. Well done! What sorts of challenges did you face when making a rhythm game btw? Always wanted to give it a shot

Developer(+1)

Oh man what a great question! I could write an entire blog post on it. Maybe I will.

My biggest learnings were:

  • Use the audio file as your single source of truth. Animate everything else based on the position of the audio file. That way you’re guaranteed to keep everything in sync.
  • Use MIDI files to store note plans. It requires setting up a conversion script/pipeline but makes writing  and editing the level design really straightforward. I was even able to adapt MRKL’s original midi files directly.
  • Give players as much feedback as possible whether they get a note wrong or right. I was surprised how much of a difference it made when I added the “great/good/ok/miss” graphic.
  • I never did work out how to make the graphics “dance” to the beat, like New Super Mario Bros. That would be cool.
Submitted

this was a blast and i was bummed when it was over

Developer

I have a pretty robust engine built now so... who knows, maybe there will be more in the future!

Submitted

Fun and surprisingly difficult!

Developer

Thanks for playing! Were you able to beat track 2? I would have adjusted the difficulty but I ran out of time 😅

Submitted

Very neat idea, very original, great concept. I found the game a little difficult to get a grasp of and am still very confused about what to do when just little blips with no line come at you? mashing space cycled through "miss, good, great" when that would happen which im not sure if that was intended or not. 

Developer

Hi pixel_trash, when the notes without lines come at you in the “defend” phase, you have to press the corresponding arrow keys! See the gif below.

There is also a bug where some red notes will appear before their lines come in, that might be what you’re referring to?

Hope that helps!

Submitted

Love the music. The first level was fair and a great introduction to the mechanics. I failed a few times because I tend to jump into things without knowing what I'm doing, but after I scrolled down and read the information, I was rockin! Good work!

Developer(+1)

I’m glad you got it! I was worried the game would be too tricky to pick up without a tutorial. Worth spending the extra time on those gifs 🙏

Submitted

This was awesome! Great work

Developer

thank you!