i think you’ve got your difficulty levels a little messed up…. BUT cool concept :D
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Superrrr clever here :D
I was toying with the idea of doing a roguelike with every entity being 1 px…. but you have pulled it of so much better than I would have by a looooong shot.
Glad I got to play it :D
yeah I know how to make a smoother camera… the biggest issue with doing so is that since our resolution is so tiny, and my little guy moves so quickly, it becomes really easy to get yourself too close to the edge of the screen where you can’t see any of the enemies that you are moving toward!
I futzed around with this for a couple hours early in the jam and just decided to stick the camera centered on the player to avoid wasting time lol.
I do have plans for smoothing it out a little post-jam tho. I’m glad you enjoyed the game and thank you for the constructive feedback!
I really like the idea here! Remembering spells and being able to preload them to fire at will was strategic and fun.
You could almost make this a typing instructor.. there were a couple times i was smashing those spells in quick.
Neat concept… i found that the best tactic was to just camp in a corner where my gun couldn’t push me around much… so when you keep working on it, maybe think of a way to discourage that kind of behavior :D
Also.. event.preventDefault() on the spacebar so it doesn’t scroll the screen.
Otherwise… nice work here! cool art-style and cool concept.
smooooth pretty colors make for a really distinctive game ;)
you nailed the aesthetic on this one. Doesn’t really feel like you had to compromise for the low resolution. Nice work.
Nice music too
Won’t repeat what everyone else has said about the camera and the platforming.. but I will say, this minimalistic abstract style works really well for such a lowrez game. This doesn’t really feel like it’s only 64px, which is a pretty good achievement.
Procgen platformers fascinate me.. and this one works pretty well! Nice job!
The speed of the character made it a little hard to control.. but that kind of added to the difficulty, which might be intended.
Had fun playing it!