I just realized I rated on the wrong page, but blunder crawl is great. I especially like how much variety there is in the early game which makes repeated runs a fun chance to explore more mechanics. Also if I interpreted it correct, it was really clever how you designed the specials to each have unique targeting so they could all be acquired simultaneously and used with a single button even tho you can only use 1 at a time. My only real complaint is theres alot of information to parse (its great its all viewable tho, my brain is just bad at chess planning). Winning run was with a level 3 bomb,
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Blunder Crawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #25 | 4.111 | 4.111 |
Roguelikeness | #48 | 3.889 | 3.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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