Play game
Mech Arena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #123 | 2.449 | 3.000 |
Roguelikeness | #161 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
Leave a comment
Log in with itch.io to leave a comment.
Comments
It also stopped working for me on wave 4, it was interesting but inventory was impossible to understand
It just stopped for me as well. Wave 3 was the last for me I thought but maybe it was 4. I did not figure out the inventory. It's still a full game. I'm using a touchpad so the controls are awful. I'd love to use a controller with it.
However I do have to say I found this closer to an arcade game than a roguelike. It would have felt more like a roguelike to have the arena be a maze of some kind allowing exploration.
Cool concept. For some reason it just stopped after level 4 and I never figured out if the pick-ups mattered since Q seemed not to work for me.
Fun jam! I like the different enemies and weapon types. The inventory was confusing at first because of the lack of differing icons, but I figured it out. I like how the bigger weapons like the laser have a charge.
Thanks I'm glad you liked it! I didn't have time to put in all the art unfortunately, which affects inventory the most for sure. Glad you could still figure it out though
… something is up with the scaling here.
Ooh I definitely screwed that up, thanks for letting me know.