I did enjoy. Terrific.
WillReardon
Creator of
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This is actually pretty cool. The propagation of pollution and grass to trees etc. is nice. Climate points are just given on a timer right? It almost feels like you are meant to lose and the climate is doomed, which is fair enough. As I kept playing I was able to combat it though so with work it could be overcome. Nice job. There's a good chance I looked too deeply into something made for a Low Quality jam but hey, I think this little sim is pretty solid.
Oh I know, I'm partly shocked I got as far as I did with it lol.
The hex map generation was made with help from this series of videos: Mostly Civilized: A Hex-Based 4x Game Engine for Unity
and this page about hexagonal grids and how to make them with pseudo-code: https://www.redblobgames.com/grids/hexagons/
Ah I can't believe I forgot to put in a toggle for the screen effects! That would have made a lot of sense. Unfortunately I didn't get to playtest it much so I can imagine there are some problems with the enemies' pathing when they get blocked. Thanks for playing and I'll hopefully improve upon what's here.
Thanks for the thorough comment. There is a prompt to click to make the text go away but based off of how many people had this issue I definitely needed to make it more obvious or have it under every text box. There is a monster but I think I made it a little too easy to escape. I wanted to make sure the game wasn't frustrating or confusing so I erred on the side of more doable. Again, based on the comments here I could have made it a bit more challenging. I'm glad you liked it though, thanks for playing!