ok so this isn’t much of a game obviously… but what you have is really neat!
Movement felt smooth and intuitive. I’d be interested in a real game that used this kind of mechanic.
Criteria | Rank | Score* | Raw Score |
Overall | #148 | 2.167 | 2.167 |
Roguelikeness | #168 | 2.000 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Did development of the game take place during the 7DRL Challenge week?
Is your game a roguelike or a roguelite?
I love the idea of placing the movable fields into 3d space and connecting them. Controls are very good, both controller and mouse - feels good. It was frustrating not being able to see where the next key is - I understand that this is the "fog of war" thing. But in a virtual 3d space on a 2d screen I have a hard time to get the feeling of the space, where I was and where I wasn't to find the "keys". Still, great idea and solid implementation. I like that you included various backgrounds and different music.
Leave a comment
Log in with itch.io to leave a comment.